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2013-01-08Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-2/+20
2013-01-08Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-0/+19
2012-12-31* Fixed a bug that replayed old cached appearance when changing outfitsteravus1-41/+82
2012-12-29* This finishes the implementation of AgentCachedTexture. Requires the XBak...teravus1-4/+136
2012-12-14Prevent a failed user relogi from throwing exceptions in poll servicesMelanie2-2/+2
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)1-1/+1
2012-11-22* While this is not producing any problems.. and does help in low bandwidth ...teravus1-7/+35
2012-11-17* Plumbing and basic setting of the GetMesh Cap Throttler.teravus1-18/+72
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus4-13/+21
2012-11-14Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto1-0/+33
2012-11-12Cleanup on region modules: gave short node id's to all of them.Diva Canto12-12/+12
2012-11-12Remove any mention of IRegionModule from region names and comments to aidMelanie3-5/+5
2012-11-10One more module converted: ObjectAdd.Diva Canto1-51/+66
2012-11-10One more module: EventQueueGetModule. Also making it non-optional for this dll.Diva Canto1-53/+38
2012-11-09* Prep work switching the GetMeshModule over to a poll service.teravus2-73/+410
2012-11-05This implements the Caps throttler. After some testing, the system seemed ...teravus1-13/+106
2012-11-05Another step in the chain. Pipe the throttle update to the appropriate PollS...teravus1-12/+35
2012-11-04Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...teravus1-0/+42
2012-10-18Remove redundant and annoyingly modal message box in upload processing.Melanie1-11/+11
2012-10-17Allow the console to be used by gods as well as region owners.Melanie1-1/+1
2012-10-16minor: Add missing newlines and spacing to help for "debug eq" console commandJustin Clark-Casey (justincc)1-4/+4
2012-10-16minor: comment out "Registered seed capability" message for "Received SEED ca...Justin Clark-Casey (justincc)1-4/+5
2012-10-16minor: Comment out the region console caps message for now.Justin Clark-Casey (justincc)1-1/+1
2012-10-14Make texture sedning use only two threads to make things less harsh on bandwidthMelanie1-2/+2
2012-10-10Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)1-11/+2
2012-09-26just remove the damm thingUbitUmarov3-3/+3
2012-09-26 Seems nothing actually need the request body for getevents. so changeUbitUmarov2-11/+2
2012-09-26 more changes to PollServiceUbitUmarov2-1/+7
2012-09-25missed changeUbitUmarov1-1/+2
2012-09-25do the same to webFecthInvDescModuleUbitUmarov1-33/+25
2012-09-25 change GetTextureModule processingUbitUmarov1-29/+31
2012-09-24Text changes for upload messagesMelanie1-4/+4
2012-09-24 more upload changes (plus untouch prebuild.xml)UbitUmarov2-68/+128
2012-09-23Protect the responses map with a lock. Also remove ugly "this." type ofMelanie2-18/+24
2012-09-23try to allow free uploads for testing, if users prefix names with "TEST-". LetUbitUmarov2-41/+210
2012-09-22 report asset upload errors the right awayUbitUmarov2-29/+75
2012-09-22removed AssetUploaderWithCost, fixing AssetUploader. add parsing of someUbitUmarov1-42/+24
2012-09-22 removed unused data in MeshUploadFlag responseUbitUmarov1-8/+8
2012-09-21 read model upload cost parameters from config [Economy] sectionUbitUmarov2-4/+23
2012-09-20refix prior commitMelanie1-1/+1
2012-09-20Make uploads free for now - we will have to announce thisMelanie1-3/+6
2012-09-20 Fix model upload rotations and offsets ( i hope )UbitUmarov1-103/+56
2012-09-19Change texture price back to 10 C$Melanie1-3/+2
2012-09-19 be more tolerant to small prims, skipping them, only failing if they areUbitUmarov2-16/+82
2012-09-19 create a single ModelCost provider for the caps instance. Let it know andUbitUmarov2-14/+56
2012-09-19 coment out mesh model upload code to add textures and individual meshsUbitUmarov2-204/+255
2012-09-18Add booleans to control whether we actually crete inventory itemsMelanie1-2/+4
2012-09-18***TEST*** still bad... create inventory itens for model textures and meshs....UbitUmarov1-7/+76
2012-09-17 add some locks to GetTextureModuleUbitUmarov1-10/+13
2012-09-17on upload store mesh list contents as mesh assets. Build prims by instances notUbitUmarov1-8/+23