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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-12-01
refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2
-122
/
+113
2011-11-29
On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-11-29
Improve some of the debug help messages
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-11-29
Correct mistake in "debug eq" help
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-11-26
Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
1
-3
/
+11
2011-11-25
Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-11-25
Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
1
-4
/
+1
2011-11-25
Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
1
-17
/
+38
2011-11-25
Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-11-24
comment out a noisy log line I accidentally left in from the last commit
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-24
Stop passing a request handler to the initial caps.RegisterHandler in EventQu...
Justin Clark-Casey (justincc)
1
-157
/
+162
2011-11-24
Add a "debug eq" console command for debugging.
Justin Clark-Casey (justincc)
1
-6
/
+79
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-3
/
+4
2011-11-01
Removed redundant SceneContents property from Scene. It's the same as SceneGr...
Dan Lake
1
-1
/
+1
2011-10-25
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-10-24
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...
Justin Clark-Casey (justincc)
2
-4
/
+22
2011-10-24
separate out future common setup code from EventQueueTests.AddForClient()
Justin Clark-Casey (justincc)
1
-8
/
+14
2011-10-24
Add new EventQueueTests with basic test to check that adding a client registe...
Justin Clark-Casey (justincc)
2
-1
/
+72
2011-09-24
Improve locking when access queue in EventQueueGetModule
Justin Clark-Casey (justincc)
1
-14
/
+17
2011-09-01
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
1
-2
/
+0
2011-08-30
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-08-27
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-24
Remove forcing of phantom on ground attached objects - attachments can be bot...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-22
minor: comment out simulator features log line
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-22
Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
1
-36
/
+86
2011-08-16
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2
-5
/
+6
2011-08-11
comment out some of the currently less useful debug log messages
Justin Clark-Casey (justincc)
3
-5
/
+5
2011-08-04
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2
-4
/
+4
2011-07-16
refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod
Justin Clark-Casey (justincc)
1
-4
/
+6
2011-07-15
minor: method doc for baked texture uploading
Justin Clark-Casey (justincc)
1
-2
/
+15
2011-07-11
Fix permissions problem where newly uploaded meshes rezzed from inventory cou...
Justin Clark-Casey (justincc)
3
-8
/
+4
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-07-07
Switch the MeshUploadFlag CAP module on and off with the existing config Allo...
Justin Clark-Casey (justincc)
1
-14
/
+35
2011-07-07
Make MeshUploadFlagModule non-shared rather than shared (since each scene nee...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-07
add MeshUploadFlag capability fixed mesh upload with latest mesh viewer thank...
Michael Cerquoni aka Nebadon Izumi
2
-18
/
+150
2011-06-24
Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...
Justin Clark-Casey (justincc)
1
-3
/
+189
2011-06-24
minor: method documentation
Justin Clark-Casey (justincc)
1
-6
/
+8
2011-06-13
Added SimulatorFeatures capability. Thanks Aurora devs for the bootstrap on t...
Diva Canto
1
-22
/
+49
2011-06-13
Same processing of the "/" in the MapImageService Cap as the one in the login...
Diva Canto
1
-0
/
+6
2011-06-13
Added experimental new capability URL called MapImageService meant to work wi...
Diva Canto
1
-0
/
+119
2011-05-04
Test m_Enabled on RemoveRegion.
Diva Canto
3
-0
/
+9
2011-05-02
Fixed: EventQueueGet and other caps were being wrongly deregistered. Also Cap...
Diva Canto
2
-5
/
+3
2011-05-02
WebFetchInventoryDescendents working. Tested with robust.
Diva Canto
2
-279
/
+137
2011-05-02
Refactored the GetMesh module into a handler and a module, to be the same as ...
Diva Canto
2
-113
/
+40
2011-05-02
Works!
Diva Canto
4
-10
/
+34
2011-05-01
Start to drill down on GetTexture. Read the config and do different things.
Diva Canto
1
-4
/
+12
2011-05-01
Broke down Caps.cs into a generic Caps object that simply registers/unregiste...
Diva Canto
4
-3
/
+1300
2011-05-01
Change GetTextureModule.cs to conform to the new IRegion module interface. NO...
Diva Canto
1
-6
/
+21
2011-05-01
Move CapabilitiesModule back to CoreModules. This one belongs there.
Diva Canto
1
-257
/
+0
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