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path: root/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs (unfollow)
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2012-02-10When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)1-1/+1
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-3/+4
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)1-1/+1
2011-07-16refactor: make SceneObjectGroup.GroupScale() a property rather than a mehodJustin Clark-Casey (justincc)1-4/+6
2011-07-09minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)1-3/+1
2011-04-30Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto1-1/+1
2011-04-30Moved several cap-based-service-providing modules from where they were into a...Diva Canto1-1/+1
2011-01-21remove some mono compiler warningsJustin Clark-Casey (justincc)1-4/+2
2011-01-19Downgrade and comment out some other caps messages for nowJustin Clark-Casey (justincc)1-5/+4
2010-10-20* One more goofy thing. I note that the sculpt texture id is broken out of t...Teravus Ovares (Dan Olivares)1-1/+4
2010-10-20* This removes an ugly extraparams hack that I used and makes UploadObjectAss...Teravus Ovares (Dan Olivares)1-17/+62
2010-10-19* This concludes UploadObjectAsset for now until the permissions and physics ...Teravus Ovares (Dan Olivares)1-48/+76
2010-10-18* Almost complete implementation of UploadObjectAsset cap. all meshes get u...Teravus Ovares (Dan Olivares)1-0/+301