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My fork of OpenSim for IG and MG, called SledjChisl.
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Linden
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UploadObjectAssetModule.cs
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2012-02-10
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-3
/
+4
2011-08-27
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-16
refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod
Justin Clark-Casey (justincc)
1
-4
/
+6
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-04-30
Nope, that didn't feel right. Moving all those modules to Linden space.
Diva Canto
1
-1
/
+1
2011-04-30
Moved several cap-based-service-providing modules from where they were into a...
Diva Canto
1
-1
/
+1
2011-01-21
remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-4
/
+2
2011-01-19
Downgrade and comment out some other caps messages for now
Justin Clark-Casey (justincc)
1
-5
/
+4
2010-10-20
* One more goofy thing. I note that the sculpt texture id is broken out of t...
Teravus Ovares (Dan Olivares)
1
-1
/
+4
2010-10-20
* This removes an ugly extraparams hack that I used and makes UploadObjectAss...
Teravus Ovares (Dan Olivares)
1
-17
/
+62
2010-10-19
* This concludes UploadObjectAsset for now until the permissions and physics ...
Teravus Ovares (Dan Olivares)
1
-48
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+76
2010-10-18
* Almost complete implementation of UploadObjectAsset cap. all meshes get u...
Teravus Ovares (Dan Olivares)
1
-0
/
+301