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path: root/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs (unfollow)
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2015-11-14That didn't actually do anything for Simian, and it broke the locahostDiva Canto1-5/+6
case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
2015-10-14Also restoring proper function for Simian external GetTexture functionality.Diva Canto1-6/+5
2015-09-02seems to compile ( tests comented out)UbitUmarov1-24/+9
2015-08-24 turn off KeepAliveUbitUmarov1-3/+3
2015-08-19add a Retry-After response header to the 503 sent when we are 2 busy to doUbitUmarov1-0/+5
the request. just 503 could mean server down (?)
2015-08-18do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov1-3/+3
setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
2014-05-07Finished implementing redirects in GetTexture.Diva Canto1-3/+6
2013-09-07Add support for simple external CAPS texture servicesroot1-19/+31
2013-07-31Experimental comment to eneralize the handling of Linden caps when theMic Bowman1-1/+5
cap is something other than "localhost". A new interface for handling external caps is supported with an example implemented for Simian. The only linden cap supporting this interface right now is the GetTexture cap.
2013-04-25Send 503 when throttling texturesMelanie1-1/+33
2012-12-14Prevent a failed user relogi from throwing exceptions in poll servicesMelanie1-1/+1
2012-11-12Cleanup on region modules: gave short node id's to all of them.Diva Canto1-1/+1
2012-11-09* Prep work switching the GetMeshModule over to a poll service.teravus1-60/+61
* This still has the image throttler in it.. as is... so it's not suitable for live yet.... The throttler keeps track of the task throttle but doesn't balance the UDP throttle yet.
2012-11-05This implements the Caps throttler. After some testing, the system seemed ↵teravus1-13/+106
to be OK with me specifying allowing 1 oversized image per 70,000b/sec with at least one. Try it out, start with a low bandwidth setting and then, set your bandwidth setting middle/high and see the difference. Tested with Two Clients on a region with 1800 textures all visible at once.
2012-11-05Another step in the chain. Pipe the throttle update to the appropriate ↵teravus1-12/+35
PollServiceTextureEventArgs. Each poll service having it's own throttle member is more consistent with the model then the region module keeping track of all of them globally and better for locking too. The Poll Services object is not set static to handle multiple nearby regions on the same simulator. Next step is hooking it up to HasEvents
2012-11-04Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus1-0/+42
EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
2012-10-14Make texture sedning use only two threads to make things less harsh on bandwidthMelanie1-2/+2
2012-09-26just remove the damm thingUbitUmarov1-1/+1
2012-09-26 Seems nothing actually need the request body for getevents. so changeUbitUmarov1-10/+2
control flag to false
2012-09-26 more changes to PollServiceUbitUmarov1-1/+6
2012-09-25missed changeUbitUmarov1-1/+2
2012-09-25 change GetTextureModule processingUbitUmarov1-29/+31
2012-09-23Protect the responses map with a lock. Also remove ugly "this." type ofMelanie1-6/+8
member notation.
2012-09-17 add some locks to GetTextureModuleUbitUmarov1-10/+13
2012-09-14Revamp the HTTP textures handler to allow a maximum of four fetchesMelanie1-44/+179
at any time and to drop requests for avatars n longer in the scene
2012-05-03Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)1-1/+3
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
2011-08-16minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-2/+3
2011-08-11comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)1-2/+2
2011-05-04Test m_Enabled on RemoveRegion.Diva Canto1-0/+3
2011-05-02Refactored the GetMesh module into a handler and a module, to be the same as ↵Diva Canto1-0/+2
GetTexture.
2011-05-02Works!Diva Canto1-5/+22
2011-05-01Start to drill down on GetTexture. Read the config and do different things.Diva Canto1-4/+12
2011-05-01Change GetTextureModule.cs to conform to the new IRegion module interface. ↵Diva Canto1-6/+21
NOTHING OF THIS WORKS. Compiles.
2011-05-01Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵Diva Canto1-311/+4
GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
2011-04-30Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto1-1/+3
2011-04-30Moved several cap-based-service-providing modules from where they were into ↵Diva Canto1-1/+1
a newly created CoreModules/Caps. Not all.
2011-02-02Comment out texture CAPS 'texture not found' message for nowJustin Clark-Casey (justincc)1-3/+1
2011-01-18Prune some of the excess logging for client logins.Justin Clark-Casey (justincc)1-2/+2
Didn't touch the appearance related stuff.
2010-12-08Fixed wrong commentDiva Canto1-1/+1
2010-12-08Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase ↵Diva Canto1-1/+1
yet...
2010-12-08Added ability for GetTexture to serve multiple formats. The format may come ↵Diva Canto1-42/+202
as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>.
2010-10-09Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa1-2/+2
2010-10-09weird line endings fix commitTeravus Ovares (Dan Olivares)1-7/+7
2010-10-09Return error code instead of the last byte of the file if range is not ↵Latif Khalifa1-1/+9
satisfiable
2010-10-09In case when 1 single byte is requested (yes viewer does this)Latif Khalifa1-2/+2
start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works.
2010-09-13* Fixing length calculations for HTTP texture downloads (the end byte is ↵John Hurliman1-4/+6
inclusive in Range: headers)
2010-06-30minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)1-2/+2
2010-06-30minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)1-2/+2
2010-06-22Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker1-0/+12
2010-06-22Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker1-0/+12