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path: root/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs (unfollow)
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2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto1-9/+9
2010-09-12Formatting cleanup.Jeff Ames1-9/+9
2010-09-03minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-6/+6
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman1-110/+10
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30local commit with parcel media bitsJonathan Freedman1-110/+10
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-17* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵John Hurliman1-1/+1
to fix the build
2010-08-14In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)1-6/+4
libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-5/+5
2009-12-31Adds tons of packets.Revolution1-0/+42
Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-6/+6
2009-02-12* optimized usings.lbsa711-6/+6
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-1/+1
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-37/+37
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-06more eventqueue endian madnessDahlia Trimble1-9/+5
2009-02-06move RegionDenyAgeUnverified parameter to AgeVerificationBlock in parcel ↵Dahlia Trimble1-2/+1
properties event queue message. Addresses Mantis#3090
2009-02-01* Adding a few fields to the Land data responder that the client is ↵Teravus Ovares1-0/+3
complaining about (and older clients are crashing on)
2009-01-30remove dummy parcel media settings from event queue messageDahlia Trimble1-11/+16
2009-01-27delete some commented out junk code notesDahlia Trimble1-27/+0
2009-01-27Send groups list via event queueDahlia Trimble1-12/+73
2009-01-27correct formatting if parcel description field in event queue messageDahlia Trimble1-1/+1
2009-01-27Correct a typo in the parcel properties event queue message which was ↵Dahlia Trimble1-1/+1
preventing the display of authorized buyer
2009-01-26swap endianness of parcel flags in event queue messageDahlia Trimble1-1/+14
2009-01-26add a definition for a parcel properties CAPDahlia Trimble1-0/+103
send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040
2009-01-26more eventqueue IM nonsenseDahlia Trimble1-0/+27
2009-01-23add event queue code for sending group IM for future group supportDahlia Trimble1-0/+83
2009-01-02* refactor: move event queue module code to its own folderJustin Clarke Casey1-0/+0
2008-12-14Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke1-6/+16
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
2008-11-29Mantis #2584Melanie Thielker1-0/+15
Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-55/+55
libOMV.
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-55/+55
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-55/+55
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
2008-10-24Plumb some moreMelanie Thielker1-1/+1
2008-10-16Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz1-0/+17
- Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function.
2008-09-28- Further cleanupsHomer Horwitz1-27/+44
- Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
2008-09-28Refactor to avoid some duplicate code.Homer Horwitz1-28/+19
2008-09-28eol-style native; on EventQueueHelperTeravus Ovares1-146/+146
2008-09-28* okay.. Now you can do border crossings with the security 'fixed' ↵Teravus Ovares1-60/+125
client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport!
2008-09-27* With EventQueueGet enabled.. we can see into neighbor regions again on ↵Teravus Ovares1-4/+17
the Security 'fixed' client.. But don't try to cross yet!
2008-09-27* Event queue is now polling.. Teravus Ovares1-0/+9
* returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
2008-09-27Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz1-28/+20
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
2008-09-23couple of minor test cleanups to see if this gets us past the bamboo humpSean Dague1-8/+0
2008-09-19convert to using proper .net tempfiles, should have done thisSean Dague1-1/+5
initially.
2008-09-18Add a db.Dispose before calling Delete on the SQLite database.Homer Horwitz1-0/+1
On Windows, you are not able to delete a file while there is still a handle to it open.
2008-09-15Update svn properties, minor formatting cleanup, fix a compiler warning.Jeff Ames1-3/+6
2008-09-13wrap log4net configure in try block so that it will run if you don't have aSean Dague1-1/+5
.config (which no one does). Dropping in the .config lets you see that debug messages, which is handy while writing tests and figuring out why things don't behave like you would guess.
2008-09-132 more InventoryItem tests, plus see if I can leave the log4netSean Dague1-0/+2
configure in there to help me get debug messages while developing.
2008-09-12be more clever and move the bulk of the db tests for inventory intoSean Dague1-140/+3
OpenSim.Data.Tests, then subclass with custom init bits for sqlite. As I've only been testing the plugin interfaces anyway, this should make it very easy to write only a little bit of code to use these tests for other databases. It will also give us the framework for definining the datastore behavior and making sure that all the databases do the same thing.
2008-09-11more inventory folder testsSean Dague1-10/+55
2008-09-11add some folder create and list testsSean Dague1-1/+40