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* Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and ↵Justin Clark-Casey (justincc)2012-08-031-1/+6
| | | | | | DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket. All these settings are in OpenSimDefaults.ini only. If you are using them then please adjust your OpenSim.ini
* Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)2012-05-091-1/+1
| | | | This adds name and description of the request handler to http request logging when DebugLevel >= 1
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-031-10/+37
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* minor: Add more detail to unauthorized caps client messageJustin Clark-Casey (justincc)2012-04-261-1/+4
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* User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-271-7/+27
| | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-03-201-1/+1
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* comment out "[CAPS]: ScriptTaskInventory Request" log spamJustin Clark-Casey (justincc)2012-03-021-1/+1
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* When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵Justin Clark-Casey (justincc)2012-02-101-2/+7
| | | | | | | | permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651
* Fix:Get embedded objects in notecard ↵PixelTomsen2012-01-291-0/+71
| | | | | | http://opensimulator.org/mantis/view.php?id=2607 Signed-off-by: nebadon <michael@osgrid.org>
* Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-281-2/+2
| | | | agent id anyway
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-051-3/+3
| | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-011-122/+1
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* On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-291-1/+2
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* Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-261-1/+0
| | | | This has been handled by WebFetchInvDescHandler.Fetch() for some time.
* Removed redundant SceneContents property from Scene. It's the same as ↵Dan Lake2011-11-011-1/+1
| | | | SceneGraph property.
* Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-1/+0
| | | | | Assets have to be marked non-local as well as non-temporary to persist. This is now done. Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
* comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2011-08-111-1/+1
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* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-08-041-2/+2
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* minor: method doc for baked texture uploadingJustin Clark-Casey (justincc)2011-07-151-2/+15
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* Fix permissions problem where newly uploaded meshes rezzed from inventory ↵Justin Clark-Casey (justincc)2011-07-111-1/+1
| | | | could not be copied by owner.
* add MeshUploadFlag capability fixed mesh upload with latest mesh viewer ↵Michael Cerquoni aka Nebadon Izumi2011-07-071-18/+22
| | | | thank you dahlia and lkalif for helping to make this happen!
* Implement the latest mesh mechanism so that rezzing the uploaded mesh now ↵Justin Clark-Casey (justincc)2011-06-241-3/+189
| | | | | | | works again. Many thanks to the aurora project for pioneering this. This code is almost certainly not bug free, but it does at least appear to handle simple meshes (except when the viewer crashes - but it is beta!).
* minor: method documentationJustin Clark-Casey (justincc)2011-06-241-6/+8
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* Fixed: EventQueueGet and other caps were being wrongly deregistered. Also ↵Diva Canto2011-05-021-2/+0
| | | | CapabilitiesModule was being instantiated twice (damn Mono.Addins).
* WebFetchInventoryDescendents working. Tested with robust.Diva Canto2011-05-021-279/+6
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* Works!Diva Canto2011-05-022-4/+11
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* Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto2011-05-012-0/+1297
registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.