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path: root/OpenSim/Region/ClientStack/Linden/Caps/AvatarPickerSearchModule.cs (unfollow)
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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1/+1
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-22/+13
2012-11-12Cleanup on region modules: gave short node id's to all of them.Diva Canto1-1/+1
2012-05-03Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)1-1/+3
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
2011-08-16minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-2/+3
2011-08-11comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)1-2/+2
2011-05-04Test m_Enabled on RemoveRegion.Diva Canto1-0/+3
2011-05-02Refactored the GetMesh module into a handler and a module, to be the same as ↵Diva Canto1-0/+2
GetTexture.
2011-05-02Works!Diva Canto1-5/+22
2011-05-01Start to drill down on GetTexture. Read the config and do different things.Diva Canto1-4/+12
2011-05-01Change GetTextureModule.cs to conform to the new IRegion module interface. ↵Diva Canto1-6/+21
NOTHING OF THIS WORKS. Compiles.
2011-05-01Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵Diva Canto1-311/+4
GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
2011-04-30Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto1-1/+3
2011-04-30Moved several cap-based-service-providing modules from where they were into ↵Diva Canto1-1/+1
a newly created CoreModules/Caps. Not all.
2011-02-02Comment out texture CAPS 'texture not found' message for nowJustin Clark-Casey (justincc)1-3/+1
2011-01-18Prune some of the excess logging for client logins.Justin Clark-Casey (justincc)1-2/+2
Didn't touch the appearance related stuff.
2010-12-08Fixed wrong commentDiva Canto1-1/+1
2010-12-08Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase ↵Diva Canto1-1/+1
yet...
2010-12-08Added ability for GetTexture to serve multiple formats. The format may come ↵Diva Canto1-42/+202
as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>.
2010-10-09Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa1-2/+2
2010-10-09weird line endings fix commitTeravus Ovares (Dan Olivares)1-7/+7
2010-10-09Return error code instead of the last byte of the file if range is not ↵Latif Khalifa1-1/+9
satisfiable
2010-10-09In case when 1 single byte is requested (yes viewer does this)Latif Khalifa1-2/+2
start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works.
2010-09-13* Fixing length calculations for HTTP texture downloads (the end byte is ↵John Hurliman1-4/+6
inclusive in Range: headers)
2010-06-30minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)1-2/+2
2010-06-30minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)1-2/+2
2010-06-22Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker1-0/+12
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-0/+2
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-04-08* Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman1-0/+220
cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()