Commit message (Collapse) | Author | Files | Lines | ||
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2019-05-19 | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 1 | -1/+1 | |
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 1 | -22/+13 | |
2012-11-12 | Cleanup on region modules: gave short node id's to all of them. | Diva Canto | 1 | -1/+1 | |
2012-05-03 | Implement optional name and description on http stream handlers so that we ↵ | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing. | |||||
2011-08-16 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -2/+3 | |
2011-08-11 | comment out some of the currently less useful debug log messages | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2011-05-04 | Test m_Enabled on RemoveRegion. | Diva Canto | 1 | -0/+3 | |
2011-05-02 | Refactored the GetMesh module into a handler and a module, to be the same as ↵ | Diva Canto | 1 | -0/+2 | |
GetTexture. | |||||
2011-05-02 | Works! | Diva Canto | 1 | -5/+22 | |
2011-05-01 | Start to drill down on GetTexture. Read the config and do different things. | Diva Canto | 1 | -4/+12 | |
2011-05-01 | Change GetTextureModule.cs to conform to the new IRegion module interface. ↵ | Diva Canto | 1 | -6/+21 | |
NOTHING OF THIS WORKS. Compiles. | |||||
2011-05-01 | Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵ | Diva Canto | 1 | -311/+4 | |
GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. | |||||
2011-04-30 | Nope, that didn't feel right. Moving all those modules to Linden space. | Diva Canto | 1 | -1/+3 | |
2011-04-30 | Moved several cap-based-service-providing modules from where they were into ↵ | Diva Canto | 1 | -1/+1 | |
a newly created CoreModules/Caps. Not all. | |||||
2011-02-02 | Comment out texture CAPS 'texture not found' message for now | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
2011-01-18 | Prune some of the excess logging for client logins. | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
Didn't touch the appearance related stuff. | |||||
2010-12-08 | Fixed wrong comment | Diva Canto | 1 | -1/+1 | |
2010-12-08 | Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase ↵ | Diva Canto | 1 | -1/+1 | |
yet... | |||||
2010-12-08 | Added ability for GetTexture to serve multiple formats. The format may come ↵ | Diva Canto | 1 | -42/+202 | |
as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>. | |||||
2010-10-09 | Fix a typo in previouis commit: start must not pass the end of the file | Latif Khalifa | 1 | -2/+2 | |
2010-10-09 | weird line endings fix commit | Teravus Ovares (Dan Olivares) | 1 | -7/+7 | |
2010-10-09 | Return error code instead of the last byte of the file if range is not ↵ | Latif Khalifa | 1 | -1/+9 | |
satisfiable | |||||
2010-10-09 | In case when 1 single byte is requested (yes viewer does this) | Latif Khalifa | 1 | -2/+2 | |
start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works. | |||||
2010-09-13 | * Fixing length calculations for HTTP texture downloads (the end byte is ↵ | John Hurliman | 1 | -4/+6 | |
inclusive in Range: headers) | |||||
2010-06-30 | minor: comment out high volume texture serving module debug message | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2010-06-30 | minor: comment out high volume texture serving module debug message | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2010-06-22 | Security fix: Allow only textures to be fetched using HTTP texture cap | Melanie Thielker | 1 | -0/+12 | |
2010-05-09 | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 1 | -0/+2 | |
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | |||||
2010-04-08 | * Adds IAssetService.GetCached() to allow asset fetching from the local ↵ | John Hurliman | 1 | -0/+220 | |
cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership() |