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path: root/OpenSim/Region/ClientStack/IClientNetworkServer.cs (follow)
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* * Use nini to pass config information to the client stack, rather than the ↵Justin Clarke Casey2008-11-031-1/+2
| | | | | | | | ClientStackUserSettings class * This conforms better to other module usage
* * Put in some infrastructure to allow tweaking of packet queue throttle ↵Justin Clarke Casey2008-10-031-1/+3
| | | | | | | | values for the total throttle (the one that throttles all packet output) * Not complete yet
* * Minor fixes and cleanups around code being used for Rex Module work.Adam Frisby2008-09-141-2/+1
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* Implemented plugin support for ClientStack, with LindenUDP as the default ↵Johan Berntsson2008-06-201-1/+6
| | | | plugin. This makes it easy for developers to experiment with alternative communication protocols
* Add copyright notices.Jeff Ames2008-05-201-0/+27
| | | | | Fix spelling typo (Thanks ChrisDown for pointing this out)
* fixed the dos line endingsSean Dague2008-05-021-15/+15
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* * More clientstack abstractions - We now only have a single constructor call ↵Adam Frisby2008-05-021-0/+5
| | | | to UDPServer. Going to reduce this with an abstracted constructor in a bit.
* * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵Adam Frisby2008-05-021-0/+11
are in.