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My fork of OpenSim for IG and MG, called SledjChisl.
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ClientStack
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IClientNetworkServer.cs
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Author
Age
Files
Lines
*
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Sto...
Justin Clark-Casey (justincc)
2013-04-16
1
-2
/
+13
*
Beginning work on the new LLUDP implementation
John Hurliman
2009-10-05
1
-1
/
+1
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
2009-05-15
1
-1
/
+1
*
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to v...
MW
2009-03-02
1
-2
/
+1
*
* optimized usings.
lbsa71
2009-02-12
1
-1
/
+0
*
From Alan Webb <awebb@linux.vnet.ibm.com>
Sean Dague
2009-02-09
1
-1
/
+1
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-1
/
+1
*
* Use nini to pass config information to the client stack, rather than the Cl...
Justin Clarke Casey
2008-11-03
1
-1
/
+2
*
* Put in some infrastructure to allow tweaking of packet queue throttle value...
Justin Clarke Casey
2008-10-03
1
-1
/
+3
*
* Minor fixes and cleanups around code being used for Rex Module work.
Adam Frisby
2008-09-14
1
-2
/
+1
*
Implemented plugin support for ClientStack, with LindenUDP as the default plu...
Johan Berntsson
2008-06-20
1
-1
/
+6
*
Add copyright notices.
Jeff Ames
2008-05-20
1
-0
/
+27
*
fixed the dos line endings
Sean Dague
2008-05-02
1
-15
/
+15
*
* More clientstack abstractions - We now only have a single constructor call ...
Adam Frisby
2008-05-02
1
-0
/
+5
*
* Commit 2/3 - Please dont attempt to update to this revision until all 3 are...
Adam Frisby
2008-05-02
1
-0
/
+11