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path: root/OpenSim/Region/ClientStack/ClientView.cs (follow)
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* * Putting the resending x packet into debug mode only. Set your loglevel to...Teravus Ovares2008-02-181-1/+1
* * Added /even more/ debugging messages to the UDP server to help people in re...Teravus Ovares2008-02-181-0/+1
* Thank you very much Ahzzmandius for adding the supportCharles Krinke2008-02-181-0/+22
* * Clean up LIBRARY INVENTORY messagesJustin Clarke Casey2008-02-131-4/+4
* * various minuscule code convention conformance fixeslbsa712008-02-121-1/+2
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-121-1/+1
* The very beginnings of attachments (no detachments! :)Dalien Talbot2008-02-101-1/+19
* * Refactored permissions handling to extract info out of permisisons block in...lbsa712008-02-101-32/+36
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-2/+2
* * Fixed nebadon's UserServer crash bug from yesterday.Teravus Ovares2008-02-091-2/+12
* * In the most basic situations, ClientView and ScenePresence no longer leak m...Justin Clarke Casey2008-02-091-4/+4
* Still chasing logout memory leak. Putting in small changes and temporary lig...Justin Clarke Casey2008-02-081-2/+10
* * This update contains a bucket-full of network optimizations.Teravus Ovares2008-02-071-3/+10
* * Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey2008-02-061-0/+5
* Converted logging to use log4net.Jeff Ames2008-02-051-42/+44
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-051-7/+23
* Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares2008-02-041-0/+14
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-041-0/+1
* * Whole buncha stuff.Adam Frisby2008-02-041-0/+17
* Implements LSL function llDialog().alondria2008-02-021-1/+36
* * Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares2008-02-021-1/+18
* * Added a try/catch handler around childdataupdates because the enumeration i...Teravus Ovares2008-01-261-0/+1
* * Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2008-01-221-7/+22
* Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee2008-01-201-2/+2
* * Fixed a packet counting issue that I introducedTeravus Ovares2008-01-161-7/+7
* * Slowed down the sim stats update to once every 5 seconds because the networ...Teravus Ovares2008-01-161-1/+2
* * fixed a race condition where several UDP-generated threads would collide on...lbsa712008-01-161-19/+18
* * Reverted bugfx that really should go into separate commitlbsa712008-01-161-18/+19
* * More work on getting the database framework to actually worklbsa712008-01-161-19/+18
* * Fix for: http://opensimulator.org/mantis/view.php?id=358Teravus Ovares2008-01-161-2/+13
* * Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares2008-01-161-0/+30
* * Mother of all commits:Adam Frisby2008-01-151-3/+3
* * Trying something to see if it helps teleports and border crossingsTeravus Ovares2008-01-121-3/+7
* * Removed superfluous and erroneous perms check on parts.lbsa712008-01-081-392/+390
* * Heavy refactoring of MultipleObjUpdate flow for readabilitylbsa712008-01-081-117/+106
* * Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...Teravus Ovares2008-01-051-3/+3
* Inventory subfolders working again in grid mode.Brian McBee2008-01-051-56/+58
* * Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares2008-01-041-8/+27
* Reduce maximum number of items in an inventory packet to approximate Linden s...Justin Clarke Casey2008-01-031-3/+3
* I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson2008-01-031-68/+64
* * Trying to address TextureSender issueslbsa712008-01-021-5/+0
* * Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares2008-01-021-1/+1
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-011-0/+37
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-301-90/+88
* * Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares2007-12-301-1/+12
* * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares2007-12-281-7/+12
* Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2007-12-281-78/+97
* * Patch from Melanie. Thanks Melanie!Teravus Ovares2007-12-281-2/+2
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-1/+16
* * Optimized usingslbsa712007-12-271-173/+205