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path: root/OpenSim/Region/ClientStack/ClientView.cs (unfollow)
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2008-01-02* Trying to address TextureSender issueslbsa711-5/+0
2008-01-02* Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares1-1/+1
2008-01-01* You can add and remove a friend in standalone now within the same simulator...Teravus Ovares1-0/+37
2007-12-30* This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares1-90/+88
2007-12-30* Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares1-1/+12
2007-12-28* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares1-7/+12
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson1-78/+97
2007-12-28* Patch from Melanie. Thanks Melanie!Teravus Ovares1-2/+2
2007-12-28* Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares1-1/+16
2007-12-27* Optimized usingslbsa711-173/+205
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-1/+1
2007-12-27* Added slightly better object sit handlingTeravus Ovares1-86/+96
2007-12-24FOR http://opensimulator.org/mantis/view.php?id=226 I have a theory that an i...Justin Clarke Casey1-16/+28
2007-12-22Make copying of scripts into prim inventories more reliable on the first atte...Justin Clarke Casey1-2/+10
2007-12-22minor refactorJustin Clarke Casey1-1/+1
2007-12-22Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey1-1/+0
2007-12-21*Fixed logic issue in LandManager that caused an 'invalid parcel' error to sp...mingchen1-0/+1
2007-12-21Refix bug where inventory textures don't appear in prim edit texture selectio...Justin Clarke Casey1-106/+138
2007-12-21* Remapped the Connection shutdown path.Teravus Ovares1-9/+27
2007-12-21* Fix for Mantis: 0000229Teravus Ovares1-85/+89
2007-12-20* Fixed a null NewPack error in ClientView.InPacket (object pool returning nu...Teravus Ovares1-28/+32
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames1-15/+22
2007-12-19Misc. cleanup:Jeff Ames1-23/+6
2007-12-18* Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares1-9/+19
2007-12-18* Fix for mantis 0000040 After client logout remote host closed connection on...Teravus Ovares1-2/+6
2007-12-17* Turned all instances of ForEach loops in ClientManager into Local Arrays. Teravus Ovares1-2/+2
2007-12-16*Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen1-6/+30
2007-12-15* Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares1-4/+7
2007-12-15* some work on not storing the circuitPack (bad thing if we're going to reuse...lbsa711-122/+118
2007-12-15Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee1-3/+60
2007-12-13Minor cleanupJeff Ames1-1/+0
2007-12-13Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames1-13/+12
2007-12-11put in a try block to catch the ForEach loop dying.Sean Dague1-1/+4
2007-12-11debug to catch any users of the stop interfaceSean Dague1-1/+1
2007-12-11consolidate client view exit paths, this seems toSean Dague1-25/+28
2007-12-11force a flush before client shutdown, so no important packets are lostSean Dague1-5/+9
2007-12-11minor restructure of ClientView.cs to get all the attributesSean Dague1-105/+93
2007-12-11A few minor changes/additions/fixes.MW1-0/+3
2007-12-11Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee1-0/+14
2007-12-10Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames1-5/+18
2007-12-10more work on texture downloading.MW1-1/+2
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames1-1/+1
2007-12-10refactored ChatModule a bit.Jeff Ames1-1/+0
2007-12-10* Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares1-1/+4
2007-12-09change PacketQueue to take the byte[] throttle insteadSean Dague1-1/+2
2007-12-09added more packet handling stubsJeff Ames1-0/+12
2007-12-08hackish code to allow emptying of trash. This really should be done on the in...Brian McBee1-0/+8
2007-12-08Allow moving, deleting, and restoring objects in inventory.Brian McBee1-0/+11
2007-12-07Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW1-13/+13
2007-12-07move to PacketQueue for throttling. This has been tested with a coupleSean Dague1-521/+8