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path: root/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs (unfollow)
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2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+7
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-0/+10
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+7
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+5
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-1/+11
2007-08-20Instant Messages between users in the same region should actually now work.MW1-6/+6
2007-08-19small clean up.MW1-13/+4
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-2/+22
2007-08-16Deleted old inventoryCache.csMW1-2/+2
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW1-18/+6
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa711-1/+22
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW1-18/+17
2007-08-13oops , guess I should include the new files next time MW1-2/+0
2007-08-10Few small fixesMW1-9/+9
2007-08-08missed this fileMW1-1/+2
2007-08-06* Now we have boxes. Yay!lbsa711-24/+30
2007-07-26* Started renaming world to Scenelbsa711-29/+3
2007-07-24* Users doing terraforming should see updates instantly now.Adam Frisby1-1/+1
2007-07-22* Some work in progress code: Inventory cache, start of inventory server/serv...MW1-9/+14
2007-07-19Some work on Inventory (not yet finished or enabled)MW1-22/+18
2007-07-18Sculpted Prims should now work. MW1-2/+7
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW1-0/+1
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen1-4/+4
2007-07-16changed to native line ending encodingSean Dague1-647/+647
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen1-0/+18
2007-07-15*Added support for the "show" button that highlights objects over the selecte...mingchen1-0/+7
2007-07-13inlined packet deserializationlbsa711-6/+30
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa711-1/+4
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen1-0/+1
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW1-2/+0
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby1-1/+1
2007-07-10Gird mode in sugilite should now work in so far as you should be able to logi...MW1-1/+0
2007-07-09* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...Adam Frisby1-0/+12
2007-07-08* Added instant message support for the local region. Grid support forthcoming.Adam Frisby1-0/+14
2007-07-06*Fixed several bugs that crashed the viewer and opensim server when logging i...mingchen1-1/+2
2007-07-04* More cleaning - Sugilite now only has build errors for "value is never used...Adam Frisby1-1/+1
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-1/+1
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-12/+4
2007-07-01Can change the name and description of a prim.MW1-3/+26
2007-07-01Started change to having SceneObject and then that having child Primitives wh...MW1-1/+0
2007-06-28*Added UUIDNameRequest packet support (untested, but should work -- at least ...mingchen1-1/+7
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot t...mingchen1-1/+1