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2007-11-09turn back on verbose message for resending packetsSean Dague1-2/+2
2007-11-09* Fixed Resending Terse Updates Message on the console causing CPU usage to ↵Teravus Ovares1-2/+2
spike when the network connection isn't 100% and fast.
2007-11-01* Diuerse beavtificatemslbsa711-1/+1
2007-10-31fixed filenames in log messagesJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-19/+20
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-09-18* Yet some more connectivity restructuringlbsa711-3/+9
* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! ) * Login and ConnectionClosed now eventified and moveified awayified * Killed off unused NullClientAPI * Now the client is almost only responsible for its own closing. ( I will get that scene out of there ) * Lookin' good!
2007-09-18* Merged ClientViewBase into ClientView for great justicelbsa711-7/+1
2007-09-18* Made ClientViewBase abstractlbsa711-17/+4
* Deleted unused m_consoleRegion
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with ↵Dalien Talbot1-2/+0
various verbosity
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all ↵MW1-0/+4
"modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back). Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. Some early work to prepare for improving the way clients are updated (about prims etc).
2007-08-08* Checked in new tweaked Prebuild.exelbsa711-0/+5
* Ignored binaries
2007-07-20* Assortment of Console changes - console messages are now grouped into ↵Adam Frisby1-1/+1
modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-16changed to native line ending encodingSean Dague1-326/+326
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen1-1/+0
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Added loading methods for NullStorage.Adam Frisby1-2/+3
2007-07-11updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW1-1/+1
branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby1-2/+1
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW1-1/+2
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-06*Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen1-0/+2
in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-13/+10
* added some licensing info
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-1/+1
to add/remove something