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path: root/OpenSim/Region/ClientStack/ClientView.API.cs (unfollow)
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2007-11-01* Diuerse beavtificatemslbsa711-3/+3
2007-10-31some small changesMW1-2/+2
2007-10-31fixed filenames in log messagesJeff Ames1-2/+2
2007-10-30temporary fix for sitting collisions in ODEJeff Ames1-13/+0
2007-10-30* Optimized usingslbsa711-254/+284
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-3/+7
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW1-0/+1
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+17
2007-10-22* Made EstateSetting static since there's only one instance, and we only need...lbsa711-20/+20
2007-10-05== The "right name and place" commit ==lbsa711-1/+0
2007-09-18* Yet some more connectivity restructuringlbsa711-1/+3
2007-09-18* Handlerized ViewerEffectlbsa711-0/+1
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa711-30/+23
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-8/+1
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+21
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot1-11/+18
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-8/+49
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+1
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-0/+1
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+1
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+1
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-0/+1
2007-08-20Instant Messages between users in the same region should actually now work.MW1-13/+15
2007-08-19small clean up.MW1-1/+17
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-28/+98
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW1-0/+12
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW1-0/+2
2007-08-10Few small fixesMW1-3/+3
2007-08-10Made a few changes so that once we enable the sqlite data store (simple line ...MW1-1/+1
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW1-13/+5
2007-08-08CAPS should now be working in standalone mode. Texture uploads will work even...Brian McBee1-4/+14
2007-08-06* Now we have boxes. Yay!lbsa711-23/+13
2007-08-01* Applied issue#254 - startpingcheck should not be reliable if it's being res...Adam Frisby1-1/+3
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW1-0/+13
2007-07-30added OnDisconnectUser event to required classesSean Dague1-0/+1
2007-07-29Deleting objects should now work. But beware they aren't send to your trash f...MW1-2/+2
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW1-6/+6
2007-07-27A few changes so that the number of warnings is less but without deleting eve...MW1-4/+3
2007-07-26More work on inventory and opensim library.MW1-0/+8
2007-07-26* Started renaming world to Scenelbsa711-1/+1
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ...MW1-15/+15
2007-07-24* SendLayerData overload including coords now uses patch number rather than c...Adam Frisby1-2/+2
2007-07-22* Some work in progress code: Inventory cache, start of inventory server/serv...MW1-1/+3
2007-07-20* Assortment of Console changes - console messages are now grouped into modul...Adam Frisby1-2/+2
2007-07-19Some work on Inventory (not yet finished or enabled)MW1-0/+46
2007-07-19Added some Alert methods to Scene , and a console command handler. So from th...MW1-0/+26
2007-07-19* Added housekeeping comments, see mailing list in just a moment...Adam Frisby1-4/+4
2007-07-18A script/custom application should be able to add a particle system to a prim...MW1-3/+4
2007-07-18Sculpted Prims should now work. MW1-0/+2