Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | | * Added SetPassword to IAuthenticationService. | Diva Canto | 2010-01-09 | 1 | -74/+0 | |
|/ | | | | | * Added create user command to UserAccountService. Works. * Deleted create user command from OpenSim. | |||||
* | add agent position to output of "show users" console command | dahlia | 2009-11-30 | 1 | -4/+5 | |
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* | minor: remove some mono compiler warnings, add --merge load oar switch to ↵ | Justin Clark-Casey (justincc) | 2009-11-25 | 2 | -2/+2 | |
| | | | | help information | |||||
* | pass all command parameters to load/save oar, not just the filename | Justin Clark-Casey (justincc) | 2009-11-24 | 2 | -21/+2 | |
| | | | | unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure | |||||
* | Adding changes to previous patch to make it fit into core better | Melanie | 2009-10-28 | 1 | -19/+17 | |
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* | patch kill by UUID | Fredo Chaplin | 2009-10-28 | 1 | -0/+58 | |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | Removing the ClientManager reference from IScene and hiding it entirely ↵ | John Hurliman | 2009-10-26 | 1 | -2/+2 | |
| | | | | inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on | |||||
* | * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ↵ | John Hurliman | 2009-10-23 | 1 | -5/+5 | |
| | | | | | | | handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system * Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler * Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section | |||||
* | Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵ | John Hurliman | 2009-10-22 | 1 | -0/+11 | |
| | | | | use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated | |||||
* | * Allow SmartThreadPool to be initialized without setting max stack size ↵ | John Hurliman | 2009-10-22 | 1 | -1/+6 | |
| | | | | | | | (like the original implementation) * Only initialize Util's SmartThreadPool if it is actually being used * No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads." | |||||
* | Merge branch 'melanie_test' into prioritization | Melanie | 2009-10-22 | 1 | -0/+2 | |
|\ | | | | | | | | | This makes SmartThreadPool configurable and also makes it the default, since the regular thread pool simply stinks. | |||||
| * | Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2 | Melanie | 2009-10-22 | 1 | -1/+1 | |
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| * | Add MaxPoolThreads in startup to limit the size of the thread pool used | Melanie | 2009-10-22 | 1 | -0/+2 | |
| | | | | | | | | for FireAndForget. This lets us limit concurrency to make OpenSim play nice | |||||
* | | * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to ↵ | John Hurliman | 2009-10-21 | 1 | -1/+8 | |
|/ | | | | | | Util.FireAndForget() * Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values | |||||
* | Change "config save" to "config save <filename>", which is mandatory. | Melanie | 2009-10-20 | 1 | -2/+14 | |
| | | | | File name is enforced to NOT be OpenSim.ini | |||||
* | * Switched to a plain lock for the ClientManager collections and protected ↵ | John Hurliman | 2009-10-14 | 1 | -1/+1 | |
| | | | | | | the TryGetValues with try/catch instead of a lock * Added ClientManager.ForEachSync() for operations that need to run synchronously, such as "show connections" | |||||
* | * Added the "show connections" command to print out all of the currently ↵ | John Hurliman | 2009-10-14 | 1 | -1/+23 | |
| | | | | tracked IClientAPIs | |||||
* | Merge branch 'master' into htb-throttle | Melanie | 2009-10-09 | 1 | -7/+13 | |
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| * | * Apply http://opensimulator.org/mantis/view.php?id=3933 | Justin Clark-Casey (justincc) | 2009-10-09 | 1 | -7/+13 | |
| | | | | | | | | | | * Remove client servers when regions are closed or removed * Thanks randomhuman! | |||||
* | | Calling .Close() on AutoResetEvent and ManualResetEvent (those classes ↵ | John Hurliman | 2009-10-09 | 1 | -0/+1 | |
|/ | | | | contain an unmanaged resource that will not automatically be disposed when they are GCed), and commenting out some ManualResetEvents that are not in use yet | |||||
* | Checks the number of ThreadPool and IOCP threads on startup and bumps up the ↵ | John Hurliman | 2009-10-06 | 1 | -0/+12 | |
| | | | | numbers to .NET defaults of 500/1000 if need be | |||||
* | Beginning work on the new LLUDP implementation | John Hurliman | 2009-10-05 | 1 | -1/+1 | |
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* | * MySQL data tests now pass by fixing a bad fix for a bad cast on the asset ↵ | John Hurliman | 2009-10-04 | 1 | -7/+4 | |
| | | | | | | Local member in MySQLAssetData * First pass at applying the using(){} pattern to IDisposable objects. Always use the using pattern on IDisposable objects whenever possible, do not manually call .Close() or .Dispose() unless there is no other way to write the code. This pass mostly covers OpenSim.Data.MySQL, and should have no functional change (tests still pass) | |||||
* | Merge branch 'diva-textures-osgrid' | Melanie | 2009-10-04 | 1 | -3/+3 | |
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| * | * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵ | John Hurliman | 2009-10-02 | 1 | -3/+3 | |
| | | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization? | |||||
* | | Merge branch 'master' into diva-textures | Melanie | 2009-10-02 | 4 | -235/+22 | |
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| * | Formatting cleanup. | Jeff Ames | 2009-10-01 | 3 | -13/+13 | |
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| * | Change command help text to show .ini in place of .xml when creating regions | Melanie | 2009-09-30 | 1 | -2/+2 | |
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| * | Moved all HG1 operations to HGGridConnector.cs and ↵ | Diva Canto | 2009-09-26 | 1 | -2/+1 | |
| | | | | | | | | | | | | HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. Fixed small bugs with hyperlinked regions' map positions. | |||||
| * | First pass at the heart surgery for grid services. Compiles and runs ↵ | Diva Canto | 2009-09-26 | 3 | -218/+1 | |
| | | | | | | | | minimally. A few bugs to catch now. | |||||
| * | Moved the property RegionLoginsEnabled from GridComms to the Scene -- not ↵ | Diva Canto | 2009-09-25 | 2 | -5/+5 | |
| | | | | | | | | the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff. | |||||
* | | Remove predecode-j2k and it's assoaciated logic | Melanie | 2009-09-30 | 1 | -20/+0 | |
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* | switch default physics engine to ODE and default meshmerizer to Meshmerizer ↵ | Justin Clark-Casey (justincc) | 2009-09-16 | 1 | -2/+2 | |
| | | | | in code and in OpenSim.ini.example | |||||
* | Add a using() block around the timer script | Melanie | 2009-09-11 | 1 | -6/+8 | |
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* | De-hardcode default home locations on create user (standalone). | Diva Canto | 2009-09-09 | 1 | -0/+8 | |
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* | no-op to poke panda | Justin Clark-Casey (justincc) | 2009-08-17 | 1 | -4/+4 | |
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* | Add the ability to use -console=rest to the region server. User | Melanie | 2009-08-17 | 2 | -3/+26 | |
| | | | | and pass are specified the same way as for the ROBUST server | |||||
* | * minor: Comments | Teravus Ovares (Dan Olivares) | 2009-08-12 | 4 | -4/+181 | |
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* | First pass at cleaning up old OGS1 and Local Inventory: removed ↵ | Diva Canto | 2009-08-10 | 1 | -1/+1 | |
| | | | | everything-inventory in CommsManager, which wasn't actively used anymore. | |||||
* | Removed IAssetCache. | Diva Canto | 2009-08-10 | 1 | -16/+2 | |
| | | | | WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml | |||||
* | Remove debugging output frm ini file loading. Make it collect matching | Melanie | 2009-08-07 | 1 | -1/+0 | |
| | | | | files only from last path component. | |||||
* | Silly error, simple fix | Melanie | 2009-08-07 | 1 | -2/+2 | |
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* | Try another way to canonicalize the path that may work in Windoze | Melanie | 2009-08-07 | 1 | -1/+2 | |
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* | Remove GetFullPath call from config includes, because it barfs in Windoze | Melanie | 2009-08-07 | 1 | -2/+1 | |
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* | Temporailiy add some info output in config load | Melanie | 2009-08-07 | 1 | -0/+1 | |
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* | Make the opensim.ini logfile option really work (port of a fix from ROBUST) | Melanie | 2009-08-07 | 1 | -0/+3 | |
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* | Allow arbitrary wildcards in config includes. Things like | Melanie | 2009-08-06 | 1 | -3/+4 | |
| | | | | | Include-Modules = "addin-modules/*/config/*.ini" will now work. Adds Util.Glob, which will resolve a globbed path into a string list. | |||||
* | Patch from Kai Ludwig: Fix prim drawing on maptile. | Melanie Thielker | 2009-07-29 | 1 | -3/+3 | |
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* | * minor ccc | lbsa71 | 2009-07-24 | 1 | -0/+3 | |
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* | Now we are past revision 10000, I think its time to start to fix that ↵ | MW | 2009-07-10 | 3 | -7/+7 | |
| | | | | massive bug that was introduced in revision 1. So here is the first part of that fix. |