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* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-3/+6
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* * Fixed an config issue (log not initialized in RegionInfo config)lbsa712007-07-201-0/+1
| | | | | * Added LineInfo stacktrace parser to LogBase (not used yet though)
* *Moved XmlConfiguration to its own projectmingchen2007-07-191-2/+2
| | | | | | *Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
* Added some Alert methods to Scene , and a console command handler. So from ↵MW2007-07-191-0/+7
| | | | the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-181-30/+8
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* * Reverting 1371Adam Frisby2007-07-181-1/+1
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* * Please to be checking you rename the strings inside the project when you ↵Adam Frisby2007-07-181-1/+1
| | | | rename libraries!
* * Added "backup" console command for sdagueAdam Frisby2007-07-171-0/+7
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* * RegionApplicationBase restructuring now completelbsa712007-07-161-60/+20
| | | | | * Still has some weird bug in SimpleApp though.
* * And yet more restructuring of startup sequence...lbsa712007-07-162-89/+75
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* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-162-67/+32
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* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-161-2/+2
| | | | | *Added missing files (I hope)
* *Renamed ParcelManager to LandManagermingchen2007-07-161-2/+2
| | | | | | *Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
* * Since we're discussing it, applying the m_ convention on some members...lbsa712007-07-161-17/+17
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* * Removed some superfluous assignslbsa712007-07-162-16/+14
| | | | | * Moved physics plugin scene creation into local scope
* * working on RegionApplicationBaselbsa712007-07-161-1/+1
| | | | | * Renamed PhysicsManager to PhysicsPluginManager because it is.
* * Restructured the RegionApplicationBase.lbsa712007-07-161-10/+19
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* changed to native line ending encodingSean Dague2007-07-163-657/+657
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* *Trunk compiles nowmingchen2007-07-161-1/+1
| | | | | *Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
* * Some minor renamingslbsa712007-07-161-17/+17
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* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-1/+1
| | | | | | *Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
* * Added new scripting related events, in particular a new event which is ↵Adam Frisby2007-07-151-1/+7
| | | | | | | | triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET
* Removed the reference to ClientManager from scene, as scene really shouldn't ↵MW2007-07-151-1/+1
| | | | | | | | have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences. For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. This change helps with the decoupling of client packet functions from the scene functions.
* Removed reference to Scene EventManager from primitive. In its place, ↵MW2007-07-151-2/+0
| | | | | | | primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. Removed some unused code from SimpleApp.
* * Storage Manager now initialises with a DB name equal to that of the region ↵Adam Frisby2007-07-151-1/+1
| | | | | | | name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter. * OnBackup event is now triggered using the Storage manager.
* * Added loading methods for NullStorage.Adam Frisby2007-07-151-1/+4
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* * Excelsior!Adam Frisby2007-07-141-0/+7
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* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
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* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-141-1/+1
| | | | | * Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you)
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-132-0/+10
| | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
* Changed simpleApp to use basic physics.MW2007-07-131-1/+0
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* Next time maybe I should check it still compiles before committing.MW2007-07-121-5/+0
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* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-101-7/+5
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * some follow up renaming of members et c.lbsa712007-07-091-1/+1
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* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-250/+0
| | | | should make sure the wiki is updated.
* * Updating prebuildAdam Frisby2007-07-082-4/+4
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* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-053-5/+5
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-041-39/+55
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-041-6/+9
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-2/+2
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-033-40/+22
| | | | | * added some licensing info
* You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby2007-07-021-1/+1
| | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
* * now saves ExternalHostName in configlbsa712007-07-011-6/+0
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* MAJOR IP RESTRUCTURINGlbsa712007-07-011-1/+1
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-012-4/+4
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-4/+4
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-4/+4
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* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-281-5/+3
| | | | | | | in sandbox mode) *Various small renamings
* *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵mingchen2007-06-281-1/+1
| | | | -- its sandbox mode counterpart
* *Master User is now set upmingchen2007-06-283-5/+21
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml