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* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-041-39/+55
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-041-6/+9
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-2/+2
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-033-40/+22
| | | | | * added some licensing info
* You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby2007-07-021-1/+1
| | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
* * now saves ExternalHostName in configlbsa712007-07-011-6/+0
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* MAJOR IP RESTRUCTURINGlbsa712007-07-011-1/+1
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-012-4/+4
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-4/+4
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-4/+4
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* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-281-5/+3
| | | | | | | in sandbox mode) *Various small renamings
* *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵mingchen2007-06-281-1/+1
| | | | -- its sandbox mode counterpart
* *Master User is now set upmingchen2007-06-283-5/+21
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-282-2/+61
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* *Fixed UserServer and OpenSim so now they start without crashing.mingchen2007-06-281-2/+2
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* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-1/+1
| | | | | | *Some folder renaming to follow project Name *Updated prebuild.xml
* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-273-3/+44
| | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
* *More compile fixes (should be it on OpenSim.sln)mingchen2007-06-271-6/+6
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* *Updated prebuild.xml and ran prebuild againmingchen2007-06-272-52/+36
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-273-52/+58
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-274-0/+791
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.