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* * additional serveruri cleanupJonathan Freedman2010-10-201-1/+1
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* * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-201-1/+1
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* Rip out version option since it turns out that the changed object ↵Justin Clark-Casey (justincc)2010-10-161-3/+2
| | | | | | serialization format can actually be loaded by older OpenSims after all This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
* change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)2010-10-161-2/+2
| | | | | | if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading
* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-151-2/+3
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* Clarify help text for use of file paths with console command "create region".Marck2010-09-181-1/+1
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* Revert "Move OpenSimDefaults,ini into config-include in order to put it with ↵Justin Clark-Casey (justincc)2010-09-141-1/+1
| | | | | | | | all the other default files" This reverts commit c3259e9c26f198b5fe0e7ed6c29c17c27c60ecb1. Reverted by agreement.
* Move OpenSimDefaults,ini into config-include in order to put it with all the ↵Justin Clark-Casey (justincc)2010-09-141-1/+1
| | | | other default files
* Add a missing parenthesisMelanie2010-09-131-1/+1
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* Change the help message to point to copying OpenSimDefaults.ini.example.Melanie2010-09-131-1/+1
| | | | Provide a mostly empty OpenSim.ini.example
* Output an error and quit if the master file is missing. Also renameMelanie2010-09-131-4/+16
| | | | OpenSim.ini.example to bin/OpenSimDefaults.ini.example
* Make the inimaster option default to OpenSimDefaults.ini.Melanie2010-09-131-1/+1
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* MergedJohn Hurliman2010-09-122-9/+9
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| * Formatting cleanup.Jeff Ames2010-09-122-9/+9
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* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-122-27/+33
|/ | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Make it clear that the "create region" command will reference ini files in ↵Justin Clark-Casey (justincc)2010-09-111-5/+6
| | | | | | the regions directory (usually Regions/) Also convert some tabs into spaces.
* reinsert functionality to debug log more levels of incoming and outgoing ↵Justin Clark-Casey (justincc)2010-08-312-2/+7
| | | | | | | client protocol packets These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets) This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions.
* Report exception message as well as stack trace if a region fails to ↵Justin Clark-Casey (justincc)2010-08-301-1/+3
| | | | register with the grid service in grid mode
* Some code cleanup for console command "create region".Marck2010-08-201-30/+35
| | | | | | Make region name an optional command parameter. Avoid question for region name if it has already been specified. Extend help text.
* Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie2010-08-201-8/+0
| | | | to make it more configurable.
* Configuration files can read include files from relative paths.Marck2010-08-131-1/+11
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* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-132-2/+62
| | | | support estates without seeking further input on the console.
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+6
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* Prettify console output for long avatar names.Marck2010-08-111-3/+3
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* Remove StandAlone from default hardcoded configMelanie Thielker2010-08-041-15/+0
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* minor: Move log information about SYSTEMIP to the place where it's resolvedJustin Clark-Casey (justincc)2010-06-251-3/+1
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* Move loading of parcels to before script start. Scripts using parcel functionsMelanie2010-06-241-3/+3
| | | | can fail if no land is loaded
* tidy up help information on load oar and save oarJustin Clark-Casey (justincc)2010-05-281-5/+11
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* * Revert last commit for now at Melanie_T's request.Teravus Ovares (Dan Olivares)2010-05-161-1/+2
| | | | * Additional ways of configuring opensim break with this
* * Add User Friendly Configuration File Exists check. If OpenSim.ini and ↵Teravus Ovares (Dan Olivares)2010-05-151-1/+115
| | | | either StandaloneCommon.ini or GridCommon.ini don't exist in various casings then offer to copy the files for the user while warning them that they're missing out if they don't read the files.
* * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-091-1/+1
| | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* minor: eliminate configuration section handling deprecation of ↵Justin Clark-Casey (justincc)2010-04-231-6/+0
| | | | OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time
* Add --skip-assets option to load oar.Justin Clark-Casey (justincc)2010-04-161-2/+3
| | | | | This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
* Removed the unused use_async_when_possible config variableJohn Hurliman2010-03-161-1/+1
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* Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)2010-03-051-12/+2
| | | | | | | | been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
* move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)2010-03-041-11/+8
| | | | modules can use it
* Merge branch 'master' into presence-refactorMelanie2010-02-221-3/+3
|\ | | | | | | This brings presence-refactor up to master again
| * Change handling of the SYSTEMIP constant to be more sane.Melanie2010-02-181-0/+2
| | | | | | | | | | | | This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
| * Formatting cleanup.Jeff Ames2010-02-151-5/+2
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* | Merge branch 'master' into presence-refactorMelanie2010-02-151-3/+3
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| * Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2010-02-121-3/+3
| | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
* | Merge branch 'master' into presence-refactorMelanie2010-02-081-59/+63
|\ \ | |/ | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * Console output no longer requires loglevel to be set to info; you can run ↵mbowman2010-01-201-61/+66
| | | | | | | | | | | | the simulator with log level WARN or ERROR and see the output of console commands Signed-off-by: Melanie <melanie@t-data.com>
* | Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵Diva Canto2010-01-313-27/+1
| | | | | | | | lots of other obsolete configs.
* | * HGScene is no more.Diva Canto2010-01-302-65/+0
| | | | | | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
* | Merge branch 'master' into presence-refactorMelanie2010-01-162-80/+14
|\ \ | |/ | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * Make console_port work.Melanie2010-01-111-1/+3
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| * Add a console_port setting to let the rest console use a different portMelanie2010-01-111-1/+12
| | | | | | | | from the region server
| * Remove "login disable", "login enable" and "login status" commands.Melanie2010-01-102-79/+0
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* | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-152-3/+3
| | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too