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* Remove the extra key expansion added in commit ↵Diva Canto2015-01-031-2/+0
| | | | a88bc50a168ae729307740fa84540e9571258b13. It's not needed.
* Capitalization fail.Diva Canto2014-12-301-1/+1
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* Add support for expansion of key values in nini config files.Diva Canto2014-12-301-0/+2
| | | | Add loading of 3rd-party addin inis automatically.
* Renamed VERSION_NUMBER to VersionNumberDiva Canto2014-12-301-1/+1
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* This cleans up versioning. Specifically:Diva Canto2014-12-301-1/+1
| | | | | | | - It establishes 4 digits for opensim versions - It uses the same number between opensim releases and mono addins versions It also eliminates the last addin.xml files that were still there, for consistency.
* WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.Diva Canto2014-12-302-0/+6
| | | | | | | This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1 Additional changes: - Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing. - Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
* Added AssemblyInfo.cs to OpenSim.exeDiva Canto2014-12-291-0/+32
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* refactor: Move methods to start a monitored thread, start work in its own ↵Justin Clark-Casey (justincc)2014-11-251-1/+1
| | | | | | | | thread and run work in the jobengine from Watchdog to a WorkManager class. This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management. Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget. Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
* Make small adjustment to JobEngine default from previous commit to enable it ↵Justin Clark-Casey (justincc)2014-11-251-1/+1
| | | | when [Startup] section is not present (though this is extremely unlikely).
* Add [Startup] JobEngineEnabled setting that allows the job engine to be ↵Justin Clark-Casey (justincc)2014-11-251-1/+3
| | | | disabled for testing purposes if necessary.
* Start JobEngine by default in simulator for now.Justin Clark-Casey (justincc)2014-11-251-0/+2
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* minor: add --default-user option to "load oar" help long description. Do ↵Justin Clark-Casey (justincc)2014-10-111-12/+13
| | | | other small tidies of "load oar" console command help.
* Give ability to define constants that may be used throught the configurationBlueWall2014-10-091-0/+2
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* Add persistent command history in consoleJak Daniels2014-09-231-1/+1
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Change MaxPoolThreads default in code as well from 15 to 300Justin Clark-Casey (justincc)2014-08-081-1/+1
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* Allow the "debug scene set physics false|true" command to work when ↵Justin Clark-Casey (justincc)2014-07-291-3/+4
| | | | | | bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
* Fix bug in "show modules" comamnd that was showing shared modules as ↵Justin Clark-Casey (justincc)2014-07-091-1/+1
| | | | non-shared and non-shared as shared
* Show region size column in simulator version of "show regions" console commandJustin Clark-Casey (justincc)2014-07-051-2/+8
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* Actually call Close() for shared region modules when the simulator is being ↵Justin Clark-Casey (justincc)2014-07-021-10/+34
| | | | | | shutdown. Adds regression test for this case.
* Fixed a few things pertaining to interfacing with the estate service. ↵Diva Canto2014-06-012-9/+5
| | | | | | Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code.
* Console commands for Estate MgmtDev Random2014-05-061-0/+113
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* updated version of default user switch for load oar :q :qMatt Lehmann2014-05-061-0/+1
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* Restore overload mode accidentally disabled in a prior commit. Add a newMelanie2014-04-251-0/+6
| | | | | | config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues.
* Move new Estate commands to OpenSim.csDev Random2014-04-031-2/+135
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz2014-03-241-1/+1
| | | | | | Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name. This resolves http://opensimulator.org/mantis/view.php?id=6952
* Allow the setting from the environment to take effect if no explicit setting ↵Melanie2014-03-221-5/+19
| | | | | | is given. This is done by calling the constructor only with a directory if one is actually given.
* Allow Mono Plugin Registry setting for RegionsDev Random2014-03-221-1/+4
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Add UUID and ready status (whether region has finished starting up) to "show ↵Justin Clark-Casey (justincc)2014-03-051-10/+17
| | | | regions" console output.
* Add Util method to load OpSys env varsDev Random2014-02-261-19/+5
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* Fix displacement and location operations on legacy trees and grass inRobert Adams2014-02-151-4/+4
| | | | | the 'load oar' and 'scene' commands. Before they were ignored but the code now relies on the SOG.IsAttachment function for attachmentness.
* Add "--no-objects" parameter to 'load oar'.Robert Adams2014-02-021-0/+2
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* Change new 'load oar' parameters to be hyphenated to be consistant withRobert Adams2014-02-021-8/+8
| | | | | existing parameters. ('--forceterrain' becomes '--force-terrain'). The old forms have been kept for downward compatiblity.
* Merge branch 'master' into varregionRobert Adams2014-01-281-24/+46
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| * Convert tabs to spaces from previous commit 8c2b41b01Justin Clark-Casey (justincc)2014-01-281-27/+27
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| * Make inidirectory files supercede distro filesDev Random2014-01-271-27/+49
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* | varregion: remove --noterrain and --noparcel parameters in 'load oar'.Robert Adams2014-01-191-4/+10
| | | | | | | | | | | | | | | | | | | | | | Add --forceterrain and --forceparcel to 'load oar'. In order to not change the operation of --merge (which does an object merge and suppresses terrain and parcel information loading), added the --force* parameters to be used when loading multiple oars to build up a varregion. Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to the loaded oar objects before displacing. The rotation is in degrees (pos or neg) and the center defaults to "<128, 128, 0>".
* | varregion: add --noterrain and --noparcel to 'load oar'.Robert Adams2014-01-191-2/+4
| | | | | | | | | | --noterrain suppresses the loading of the terrain from the oar. --noparcels suppresses the loading of parcel information from the oar.
* | varregion: add --displacement parameter to 'load oar'.Robert Adams2014-01-191-2/+3
| | | | | | | | | | | | | | | | | | Adds displacment to all objects and terrain loaded from the oar. As an example, if you have a 512x512 region and an old 256x256 oar, doing load oar --displacement "<128,128,0>" oarFile.oar will load the object (and terrain) into the middle of the 512x512 region. If displacement is not specified, 'load oar' works like it always has. If you have a 5
* | Merge branch 'master' into varregionRobert Adams2013-12-171-2/+88
|\ \ | |/ | | | | | | | | | | | | Add new region crossing code to varregion Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Add console utility commands "scale scene" and "translate scene". Note that ↵dahlia2013-12-101-2/+88
| | | | | | | | repeated use of these commands will induce floating point accumulation errors. Please back up your region before using.
* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-142-3/+3
| | | | | | | | | | | | Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
* | Merge branch 'master' into varregionRobert Adams2013-12-011-0/+44
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| * "rotate scene" command now uses Constants.RegionSize / 2 to pick the center ↵dahlia2013-11-261-4/+15
| | | | | | | | of rotation and center can be optionally overridden in the command line
| * add a "rotate scene" console command. Seems to work for prims/sculpts/mesh ↵dahlia2013-11-261-0/+33
| | | | | | | | but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :)
* | Merge branch 'master' into varregionRobert Adams2013-11-241-1/+1
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| * Fix bug where "show modules" would accidentally list all the shared modules ↵Justin Clark-Casey (justincc)2013-11-191-1/+1
| | | | | | | | | | | | again as "non-shared" Addresses http://opensimulator.org/mantis/view.php?id=6860
* | Merge branch 'master' into varregionRobert Adams2013-11-151-1/+1
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| * refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-151-1/+1
| | | | | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
* | Merge branch 'master' into varregionRobert Adams2013-11-041-3/+0
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| * Remove legacy sqlite lines added internally by OpenSimulator to the ↵Justin Clark-Casey (justincc)2013-10-281-3/+0
| | | | | | | | | | | | [Startup] section. These are long unused but confusingly will be seen in the [Startup] section on a "config save".