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2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie1-8/+0
to make it more configurable.
2010-08-13Configuration files can read include files from relative paths.Marck1-1/+11
2010-08-13Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2-2/+62
support estates without seeking further input on the console.
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-2/+6
2010-08-11Prettify console output for long avatar names.Marck1-3/+3
2010-08-04Remove StandAlone from default hardcoded configMelanie Thielker1-15/+0
2010-06-25minor: Move log information about SYSTEMIP to the place where it's resolvedJustin Clark-Casey (justincc)1-3/+1
2010-06-24Move loading of parcels to before script start. Scripts using parcel functionsMelanie1-3/+3
can fail if no land is loaded
2010-05-28tidy up help information on load oar and save oarJustin Clark-Casey (justincc)1-5/+11
2010-05-16* Revert last commit for now at Melanie_T's request.Teravus Ovares (Dan Olivares)1-1/+2
* Additional ways of configuring opensim break with this
2010-05-15* Add User Friendly Configuration File Exists check. If OpenSim.ini and ↵Teravus Ovares (Dan Olivares)1-1/+115
either StandaloneCommon.ini or GridCommon.ini don't exist in various casings then offer to copy the files for the user while warning them that they're missing out if they don't read the files.
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-1/+1
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-04-23minor: eliminate configuration section handling deprecation of ↵Justin Clark-Casey (justincc)1-6/+0
OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)1-2/+3
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-03-16Removed the unused use_async_when_possible config variableJohn Hurliman1-1/+1
2010-03-05Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)1-12/+2
been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-04move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)1-11/+8
modules can use it
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie1-0/+2
This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-15Formatting cleanup.Jeff Ames1-5/+2
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)1-3/+3
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-01-31Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵Diva Canto3-27/+1
lots of other obsolete configs.
2010-01-30* HGScene is no more.Diva Canto2-65/+0
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-20Console output no longer requires loglevel to be set to info; you can run ↵mbowman1-61/+66
the simulator with log level WARN or ERROR and see the output of console commands Signed-off-by: Melanie <melanie@t-data.com>
2010-01-15* General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2-3/+3
the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
2010-01-11Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto1-1/+0
2010-01-11This fixes the problem that region modules (new style) weren't being recognized.Diva Canto1-0/+1
2010-01-11Moved MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler()); ↵Diva Canto1-2/+2
around, because it was crashing. Now it crashes elsewhere.
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+1
2010-01-11CommunicationsManager deleted.Diva Canto2-6/+6
2010-01-11Make console_port work.Melanie1-1/+3
2010-01-11Refactor. Instantiate sim status handlers in opensim base, not in a pluginMelanie1-0/+5
2010-01-10All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto1-1/+0
deleted, including old LoginService.
2010-01-11Add a console_port setting to let the rest console use a different portMelanie1-1/+12
from the region server
2010-01-10Moved GridInfo service from where it was to Handlers/GridDiva Canto1-2/+0
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie1-29/+0
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-10Remove "login disable", "login enable" and "login status" commands.Melanie2-79/+0
2010-01-09* Moved command reset password from OpenSim to UserAccountService.Diva Canto1-47/+0
2010-01-09* Added SetPassword to IAuthenticationService.Diva Canto1-74/+0
* Added create user command to UserAccountService. Works. * Deleted create user command from OpenSim.
2009-11-30add agent position to output of "show users" console commanddahlia1-4/+5
2009-11-25minor: remove some mono compiler warnings, add --merge load oar switch to ↵Justin Clark-Casey (justincc)2-2/+2
help information
2009-11-24pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2-21/+2
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-10-28Adding changes to previous patch to make it fit into core betterMelanie1-19/+17
2009-10-28patch kill by UUIDFredo Chaplin1-0/+58
Signed-off-by: Melanie <melanie@t-data.com>
2009-10-26Removing the ClientManager reference from IScene and hiding it entirely ↵John Hurliman1-2/+2
inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on
2009-10-23* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ↵John Hurliman1-5/+5
handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system * Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler * Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵John Hurliman1-0/+11
use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22* Allow SmartThreadPool to be initialized without setting max stack size ↵John Hurliman1-1/+6
(like the original implementation) * Only initialize Util's SmartThreadPool if it is actually being used * No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads."
2009-10-21* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to ↵John Hurliman1-1/+8
Util.FireAndForget() * Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
2009-10-22Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2Melanie1-1/+1
2009-10-22Add MaxPoolThreads in startup to limit the size of the thread pool usedMelanie1-0/+2
for FireAndForget. This lets us limit concurrency to make OpenSim play nice