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2010-03-16Removed the unused use_async_when_possible config variableJohn Hurliman1-1/+1
2010-03-05Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)1-12/+2
been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-04move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)1-11/+8
modules can use it
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie1-0/+2
This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-15Formatting cleanup.Jeff Ames1-5/+2
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)1-3/+3
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-01-31Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵Diva Canto3-27/+1
lots of other obsolete configs.
2010-01-30* HGScene is no more.Diva Canto2-65/+0
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-20Console output no longer requires loglevel to be set to info; you can run ↵mbowman1-61/+66
the simulator with log level WARN or ERROR and see the output of console commands Signed-off-by: Melanie <melanie@t-data.com>
2010-01-15* General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2-3/+3
the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
2010-01-11Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto1-1/+0
2010-01-11This fixes the problem that region modules (new style) weren't being recognized.Diva Canto1-0/+1
2010-01-11Moved MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler()); ↵Diva Canto1-2/+2
around, because it was crashing. Now it crashes elsewhere.
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+1
2010-01-11CommunicationsManager deleted.Diva Canto2-6/+6
2010-01-11Make console_port work.Melanie1-1/+3
2010-01-11Refactor. Instantiate sim status handlers in opensim base, not in a pluginMelanie1-0/+5
2010-01-10All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto1-1/+0
deleted, including old LoginService.
2010-01-11Add a console_port setting to let the rest console use a different portMelanie1-1/+12
from the region server
2010-01-10Moved GridInfo service from where it was to Handlers/GridDiva Canto1-2/+0
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie1-29/+0
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-10Remove "login disable", "login enable" and "login status" commands.Melanie2-79/+0
2010-01-09* Moved command reset password from OpenSim to UserAccountService.Diva Canto1-47/+0
2010-01-09* Added SetPassword to IAuthenticationService.Diva Canto1-74/+0
* Added create user command to UserAccountService. Works. * Deleted create user command from OpenSim.
2009-11-30add agent position to output of "show users" console commanddahlia1-4/+5
2009-11-25minor: remove some mono compiler warnings, add --merge load oar switch to ↵Justin Clark-Casey (justincc)2-2/+2
help information
2009-11-24pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2-21/+2
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-10-28Adding changes to previous patch to make it fit into core betterMelanie1-19/+17
2009-10-28patch kill by UUIDFredo Chaplin1-0/+58
Signed-off-by: Melanie <melanie@t-data.com>
2009-10-26Removing the ClientManager reference from IScene and hiding it entirely ↵John Hurliman1-2/+2
inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on
2009-10-23* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ↵John Hurliman1-5/+5
handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system * Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler * Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵John Hurliman1-0/+11
use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22* Allow SmartThreadPool to be initialized without setting max stack size ↵John Hurliman1-1/+6
(like the original implementation) * Only initialize Util's SmartThreadPool if it is actually being used * No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads."
2009-10-21* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to ↵John Hurliman1-1/+8
Util.FireAndForget() * Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
2009-10-22Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2Melanie1-1/+1
2009-10-22Add MaxPoolThreads in startup to limit the size of the thread pool usedMelanie1-0/+2
for FireAndForget. This lets us limit concurrency to make OpenSim play nice
2009-10-20Change "config save" to "config save <filename>", which is mandatory.Melanie1-2/+14
File name is enforced to NOT be OpenSim.ini
2009-10-14* Switched to a plain lock for the ClientManager collections and protected ↵John Hurliman1-1/+1
the TryGetValues with try/catch instead of a lock * Added ClientManager.ForEachSync() for operations that need to run synchronously, such as "show connections"
2009-10-14* Added the "show connections" command to print out all of the currently ↵John Hurliman1-1/+23
tracked IClientAPIs
2009-10-09* Apply http://opensimulator.org/mantis/view.php?id=3933Justin Clark-Casey (justincc)1-7/+13
* Remove client servers when regions are closed or removed * Thanks randomhuman!
2009-10-09Calling .Close() on AutoResetEvent and ManualResetEvent (those classes ↵John Hurliman1-0/+1
contain an unmanaged resource that will not automatically be disposed when they are GCed), and commenting out some ManualResetEvents that are not in use yet
2009-10-06Checks the number of ThreadPool and IOCP threads on startup and bumps up the ↵John Hurliman1-0/+12
numbers to .NET defaults of 500/1000 if need be
2009-10-05Beginning work on the new LLUDP implementationJohn Hurliman1-1/+1
2009-10-04* MySQL data tests now pass by fixing a bad fix for a bad cast on the asset ↵John Hurliman1-7/+4
Local member in MySQLAssetData * First pass at applying the using(){} pattern to IDisposable objects. Always use the using pattern on IDisposable objects whenever possible, do not manually call .Close() or .Dispose() unless there is no other way to write the code. This pass mostly covers OpenSim.Data.MySQL, and should have no functional change (tests still pass)
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman1-3/+3
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-09-30Remove predecode-j2k and it's assoaciated logicMelanie1-20/+0
2009-10-01Formatting cleanup.Jeff Ames3-13/+13
2009-09-30Change command help text to show .ini in place of .xml when creating regionsMelanie1-2/+2
2009-09-26Moved all HG1 operations to HGGridConnector.cs and ↵Diva Canto1-2/+1
HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. Fixed small bugs with hyperlinked regions' map positions.
2009-09-26First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto3-218/+1
minimally. A few bugs to catch now.