Commit message (Collapse) | Author | Files | Lines | ||
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2007-07-08 | * Updating prebuild | Adam Frisby | 2 | -4/+4 | |
2007-07-05 | *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData) | mingchen | 3 | -5/+5 | |
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message | |||||
2007-07-04 | * Removed AssetHttpServer, using BaseHttpServer instead | lbsa71 | 1 | -39/+55 | |
* Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies | |||||
2007-07-04 | * Cleaning - attempting to get compiler warnings back down to zero. | Adam Frisby | 1 | -6/+9 | |
2007-07-03 | Today's work on Building support/tools. Think I am slowly getting there. | MW | 1 | -2/+2 | |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 3 | -40/+22 | |
* added some licensing info | |||||
2007-07-02 | You can now substitute %name% in the filename argument for terrain save & ↵ | Adam Frisby | 1 | -1/+1 | |
load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) | |||||
2007-07-01 | * now saves ExternalHostName in config | lbsa71 | 1 | -6/+0 | |
2007-07-01 | MAJOR IP RESTRUCTURING | lbsa71 | 1 | -1/+1 | |
* moving towards IPEndPoints all over the place * trying to make the internal/external division | |||||
2007-07-01 | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2 | -4/+4 | |
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | |||||
2007-06-29 | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2 | -4/+4 | |
2007-06-28 | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2 | -4/+4 | |
2007-06-28 | *Added UUIDNameRequest packet support (untested, but should work -- at least ↵ | mingchen | 1 | -5/+3 | |
in sandbox mode) *Various small renamings | |||||
2007-06-28 | *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵ | mingchen | 1 | -1/+1 | |
-- its sandbox mode counterpart | |||||
2007-06-28 | *Master User is now set up | mingchen | 3 | -5/+21 | |
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | |||||
2007-06-28 | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2 | -2/+61 | |
2007-06-28 | *Fixed UserServer and OpenSim so now they start without crashing. | mingchen | 1 | -2/+2 | |
2007-06-27 | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 1 | -1/+1 | |
*Some folder renaming to follow project Name *Updated prebuild.xml | |||||
2007-06-27 | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 3 | -3/+44 | |
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | |||||
2007-06-27 | *More compile fixes (should be it on OpenSim.sln) | mingchen | 1 | -6/+6 | |
2007-06-27 | *Updated prebuild.xml and ran prebuild again | mingchen | 2 | -52/+36 | |
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | |||||
2007-06-27 | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 3 | -52/+58 | |
to add/remove something |