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2012-06-08Go back to calling IncomingCloseAgent() in the "kick user" command for ↵Justin Clark-Casey (justincc)1-1/+1
consistency instead of IClientAPI.Close() directly. This no longer double counts child agent removals
2012-06-08Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)1-2/+2
This is done by making the kick user command call IClientAPI.Close() rather than routing through Scene.IncomingCloseAgent(), which also called IClientAPI.Close() DisableSimulator for child agents is moved from IncomingCloseAgent() to RemoveClient(), this is not a functional change since IncomingCloseAgent() always ends up calling RemoveClient()
2012-06-07Allow the thread watchdog to accept an alarm method that is invoked if the ↵Justin Clark-Casey (justincc)1-3/+7
timeout is breached. This alarm can then invoke this to log extra information. This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
2012-06-04Add replaceable region modules to the "show modules" commandBlueWall1-29/+49
2012-05-31Add an optional mechanism for physics modules to collect and return ↵Justin Clark-Casey (justincc)1-1/+2
arbitrary stats. If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule (http://opensimulator.org/wiki/Monitoring_Module) This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings]. This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing. This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds. The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
2012-05-10Saving estate state is really slow (relatively) and it getsMic Bowman2-7/+10
completely rewritten every time a region starts up. This makes the data write only when the data was not already read from the database. There is a still a major race condition whenever two regions share the same estate data, but at least it won't be triggered on startup.
2012-05-03Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)1-1/+10
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
2012-04-28Put scene object related console commands into new "Objects" help category ↵Justin Clark-Casey (justincc)1-4/+4
rather than "Regions"
2012-03-24Allow the user to enter help topics in upper or lowercase.Justin Clark-Casey (justincc)1-5/+6
Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
2012-03-23Rename Scene.StartTimer() to Start() - this method no longer uses a timer. ↵Justin Clark-Casey (justincc)1-1/+1
Comment out more effectively unused old heartbeat code.
2012-03-21Incorporate scene teleporting debugging into "debug scene teleport ↵Justin Clark-Casey (justincc)1-16/+1
true|false" command
2012-03-21Replace "scene debug true false true" console command with "scene debug ↵Justin Clark-Casey (justincc)1-11/+8
scripting true" or other parameters as appropriate. This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings.
2012-03-16Allow comments to appear in command scripts (e.g. shutdown_commands.txt).Justin Clark-Casey (justincc)1-1/+5
These can start with ; # or //
2012-03-10Add ability to specify a default estate to be used when creating regions.Justin Clark-Casey (justincc)1-64/+152
This is configured in the new [Estates] section of OpenSim.ini. If a default estate is configured then all new regions are automatically joined to it instead of asking the user. If the default estate does not already exist then it is created. Current default behaviour remains the same - the user is asked for estate details when necessary. Thanks to Frenando Oliveira for the patch which I adapated further.
2012-03-08Move "change region" command into general categoryJustin Clark-Casey (justincc)1-1/+1
2012-03-08Display help commander topics in capitalized form - the commands themselves ↵Justin Clark-Casey (justincc)1-4/+6
are still lowercase. Also convert the estate commands to simply AddCommand() calls so that commands from two different modules can be placed in the same category
2012-03-08Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2-56/+43
<category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
2012-01-31Make parcel sale overlays work. No auction support.Melanie1-3/+3
2012-01-28Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)1-2/+6
same grid don't have the publisher as owner.
2012-01-25Update save oar and save iar help responses to reflect new -h|--homenebadon1-2/+2
switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
2012-01-24Make errors reported by OpenSim when it halts because it can't find certain ↵Justin Clark-Casey (justincc)2-16/+9
config sections or files a bit more user friendly.
2012-01-10correct very minor typo in "debug scene" helpJustin Clark-Casey (justincc)1-1/+1
2012-01-10Teleport DebuggingBlueWall1-0/+17
Move setting from ini to existing facitilies - thanks justincc toggle with console command: debug teleport
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-1/+1
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-1/+1
2011-12-17Provide user feedback on execution of "backup" region console commandJustin Clark-Casey (justincc)1-1/+2
2011-12-17If a startup simulator script is present, run it after the normal region ↵Justin Clark-Casey (justincc)1-12/+12
selection code rather than before. This allows the script to change the selected region without having it immediately undone. Thanks to Garmin Kawaguichi for this patch.
2011-12-07Trigger a Jenkins buildBlueWall1-0/+1
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)1-3/+3
of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-12-03Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID ↵Justin Clark-Casey (justincc)1-1/+1
dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions
2011-11-29Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)1-1/+4
2011-11-29Improve some of the debug help messagesJustin Clark-Casey (justincc)1-3/+3
2011-11-29Add "debug http" command for currently simple extra debug logging of ↵Justin Clark-Casey (justincc)1-2/+24
non-event queue inbound http requests to a simulator
2011-11-23Shell Environment Variables in configBlueWall2-2/+27
Adding updated Nini and support to use shell environment variables in OpenSimulator configuration. Nini @ https://github.com/BlueWall/Nini-Dev
2011-11-11Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake1-18/+0
prim update to only triple queuing. Existing method was: 1. Schedule prim for update, adding to scene update list 2. Update on SOGs during heartbeat queues update onto each SceneViewer 3. Update on SPs during heartbeat queues update onto each IClientAPI 4. ProcessEntityUpdates queues updates into UDP send stack Now the SceneViewer has been eliminated so updates are scheduled at any time and then put onto the IClientAPI priority queues immediately during SceneGraph.UpdateObjectGroups.
2011-11-11Pick up the intended ConsolePrompt from [Startup] instead of console_prompt.Justin Clark-Casey (justincc)1-1/+1
Addresses http://opensimulator.org/mantis/view.php?id=5786
2011-11-10Alter commit 3758306 to allow region name to be substituted within a region ↵Justin Clark-Casey (justincc)1-3/+28
console prompt This is to allow broader subsitution in the future. Currently, the only substitions are \R (for region name) and \\ (for a single backslash) e.g. "Region (\R) " is the current and continuing default prompt This renames custom_prompt in [Startup] to ConsolePrompt
2011-11-10convert tabs from commit 3758306 to spacesJustin Clark-Casey (justincc)1-3/+6
2011-11-10Allow custom setting for the console promptGuduleLapointe1-2/+3
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-10-31Removed unused show commands from Scene.cs and SceneBase.cs. The show ↵Dan Lake1-0/+13
modules command in OpenSim.cs now shows both shared modules and region modules.
2011-10-25Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵Justin Clark-Casey (justincc)1-0/+1
of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-10-17Allow an avatar to be explicitly named to the "debug packet" commandJustin Clark-Casey (justincc)1-4/+8
2011-10-15move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with ↵Justin Clark-Casey (justincc)2-4/+1
the others
2011-10-15fetch physical_prim switch from [Startup] config from inside scene, as is ↵Justin Clark-Casey (justincc)2-2/+1
done for most other scene config params
2011-10-07remove the pointless slashes on the end of the (5!) different server stat ↵Justin Clark-Casey (justincc)1-3/+3
retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path.
2011-10-05Add user ID to new estate user prompt, to make it clearer and consistent ↵Justin Clark-Casey (justincc)1-1/+1
with the main create user prompts
2011-10-04When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)1-1/+10
UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
2011-09-24Remove the unimplented "clear assets" command.Justin Clark-Casey (justincc)1-9/+0
This was a bizarre relic of a bygone age that had no implementations. If you're using and want to clear the flotsam asset cache then please use the existing "fcache clear" command
2011-09-16Fix build errors on Windows by adding missing OpenSim.Services.Base referencejustincc1-1/+2
2011-09-16Pass any region scope through to the CreateUser() methodJustin Clark-Casey (justincc)1-2/+11