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path: root/OpenSim/Region/Application/OpenSimMainConsole.cs (follow)
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* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-8/+8
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* * Plug in stubbed out archiver moduleJustin Clarke Casey2008-05-221-2/+4
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* * Add (DEPRECATED) to load-xml/save-xml region console helpJustin Clarke Casey2008-05-221-2/+2
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* * Documentation for load/save xml methodsJustin Clarke Casey2008-05-221-0/+11
| | | | | | | | | | * Insert the very rough beginning stubs for a save/load OpenSim archive facility that will load/save prim assets (textures & inventory) as well as the prim details themselves (our existing xml facilities). * This won't be ready for even rough testing for quite some time. * I'm doing this directly in the region server for now since this will be quicker to get something working (hence giving me the Serotonin boost that I need). However, there are very good arguments for later also including it (or moving it entirely) to the separate export executable which Sean stubbed out some time ago.
* Added "show regions" to the CL help screen. Mantis 1123Adam Johnson2008-05-221-0/+1
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* Adding basic show users functionality back in to console. Mantis 1212Adam Johnson2008-05-221-0/+36
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* * Deprecate load-xml and save-xml in favour of load-xml2/save-xml2.Justin Clarke Casey2008-05-211-0/+4
| | | | | | * Please file a mantis if you are not able to use load-xml2/save-xml2 but can successfully use load-xml/save-xml
* Formatting cleanup.Jeff Ames2008-05-161-12/+12
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* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-141-14/+1
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* *Complete redo of the permissions modulemingchen2008-05-131-8/+0
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* * Fix opensim region server shutdown.Justin Clarke Casey2008-05-091-26/+0
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* * Spring cleaning, round 3029Adam Frisby2008-05-081-1/+1
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* * For no good reason (since there are a hundred million other things to ↵Justin Clarke Casey2008-05-071-36/+1
| | | | | | | | fix), change formatting of version information printed to the log * Push printing down into OpenSimMain so both console and consoleless configurations will get it
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-071-3/+50
| | | | | | | | Implements the show version command. If you type show version at the console, you will get the revision that opensim is running, assuming you have the .svn/entries file in your base directory (e.g. you are running from code extracted from our SVN repository) A patch to also send this to the client should follow shortly
* * Move shutdown processing to base OpenSimServer, overriding the method ↵Justin Clarke Casey2008-05-071-11/+15
| | | | | | | | where appropriate * This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
* * More refactorings of UDPServer.Adam Frisby2008-05-021-1/+0
| | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
* * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵Adam Frisby2008-05-021-55/+5
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* * In ur code. Making it static.Adam Frisby2008-05-011-2/+2
| | | | | * Converted a bunch of functions to static functions.
* * Assorted spring cleanings.Adam Frisby2008-05-011-21/+11
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* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-281-0/+716
Note: This is the first part of some changes from Dr Scofield to support console-less operation of an OpenSim region server. The changes are not yet complete. * refactors OpenSimMain into two classes: OpenSimMain and OpenSimMainConsole. OpenSimMainConsole derives from OpenSimMain and basically is the "old" OpenSimMain * drops StartConsole from RegionApplicationBase (was only called from the "old" OpenSimMain anyhow) * reverts the changes to TryGetScene(string, out scene) as that seems to work perfectly fine * adds a check to region-remove to see whether m_sceneManger.CurrentScene is non-null before comparing it against the region-to-be-removed