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* * Please to be checking you rename the strings inside the project when you ↵Adam Frisby2007-07-181-1/+1
| | | | rename libraries!
* * Added "backup" console command for sdagueAdam Frisby2007-07-171-0/+7
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* * RegionApplicationBase restructuring now completelbsa712007-07-161-60/+20
| | | | | * Still has some weird bug in SimpleApp though.
* * And yet more restructuring of startup sequence...lbsa712007-07-161-88/+74
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* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-161-66/+31
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* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-161-2/+2
| | | | | *Added missing files (I hope)
* *Renamed ParcelManager to LandManagermingchen2007-07-161-2/+2
| | | | | | *Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
* * Since we're discussing it, applying the m_ convention on some members...lbsa712007-07-161-17/+17
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* * Removed some superfluous assignslbsa712007-07-161-5/+12
| | | | | * Moved physics plugin scene creation into local scope
* * working on RegionApplicationBaselbsa712007-07-161-1/+1
| | | | | * Renamed PhysicsManager to PhysicsPluginManager because it is.
* * Restructured the RegionApplicationBase.lbsa712007-07-161-10/+19
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* changed to native line ending encodingSean Dague2007-07-161-496/+496
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* *Trunk compiles nowmingchen2007-07-161-1/+1
| | | | | *Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
* * Some minor renamingslbsa712007-07-161-17/+17
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* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-1/+1
| | | | | | *Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
* * Added new scripting related events, in particular a new event which is ↵Adam Frisby2007-07-151-1/+7
| | | | | | | | triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET
* Removed the reference to ClientManager from scene, as scene really shouldn't ↵MW2007-07-151-1/+1
| | | | | | | | have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences. For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. This change helps with the decoupling of client packet functions from the scene functions.
* Removed reference to Scene EventManager from primitive. In its place, ↵MW2007-07-151-2/+0
| | | | | | | primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. Removed some unused code from SimpleApp.
* * Storage Manager now initialises with a DB name equal to that of the region ↵Adam Frisby2007-07-151-1/+1
| | | | | | | name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter. * OnBackup event is now triggered using the Storage manager.
* * Added loading methods for NullStorage.Adam Frisby2007-07-151-1/+4
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* * Excelsior!Adam Frisby2007-07-141-0/+7
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* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
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* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-141-1/+1
| | | | | * Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you)
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-131-0/+5
| | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
* Changed simpleApp to use basic physics.MW2007-07-131-1/+0
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* Next time maybe I should check it still compiles before committing.MW2007-07-121-5/+0
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* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-101-7/+5
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * some follow up renaming of members et c.lbsa712007-07-091-1/+1
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* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-051-1/+1
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-041-39/+55
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-041-6/+9
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-2/+2
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-33/+19
| | | | | * added some licensing info
* You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby2007-07-021-1/+1
| | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
* * now saves ExternalHostName in configlbsa712007-07-011-6/+0
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* MAJOR IP RESTRUCTURINGlbsa712007-07-011-1/+1
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-281-5/+3
| | | | | | | in sandbox mode) *Various small renamings
* *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵mingchen2007-06-281-1/+1
| | | | -- its sandbox mode counterpart
* *Master User is now set upmingchen2007-06-281-1/+10
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* *Fixed UserServer and OpenSim so now they start without crashing.mingchen2007-06-281-2/+2
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* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-271-1/+1
| | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-271-13/+15
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+476
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.