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* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+9
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* The Welcome message /message of the day shown in the client during login, ↵MW2007-08-131-1/+4
| | | | can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).
* Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so ↵MW2007-08-111-11/+7
| | | | that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.
* Made account Authentication optional in "sandbox/standalone" mode. Just ↵MW2007-08-111-2/+20
| | | | change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.
* I'm sorry but it has now became a case of either it goes or I go, so I'm ↵MW2007-08-101-1/+1
| | | | | | | removing the creating a different named log file every time opensim is ran (I can't take doing a bit of developing then finding 500 log files in the bin folder), and as opensim allows multiple regions in a instance there should no longer be the need to run multiple instances of opensim from a single folder (which was I believe the reason that code was added ). If someone else can't live without the multiple log files then I guess...
* Some cleaning up and removed a few old files no longer in use.MW2007-08-101-31/+30
| | | | | | | | | | | Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution. Also some config changes: OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists). Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll). So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region).
* Making sure my local working copy is in sync with svn before I start the job ↵MW2007-08-091-1/+1
| | | | of enabling the new SceneObject classes.
* Re-added Grid mode. (which had got removed/disabled in revision 1515)MW2007-08-061-2/+12
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* * commands are done foreach instead of by [i]lbsa712007-08-061-10/+19
| | | | | * fixed 'show users' format bug.
* * renamed some scene to worldlbsa712007-08-061-102/+2
| | | | | * passing on NotImplemented from Update()
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-6/+5
| | | | | | | * fixed 'users' console command * minor refactorings
* * SimpleApp works again:lbsa712007-08-061-20/+13
| | | | | | | | | | | * NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
* clean up of startup config settings (command line args etc),MW2007-08-041-27/+46
| | | | | | | Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry). One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true . Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux.
* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-031-6/+20
| | | | configdir, datadir.
* * Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby2007-07-291-1/+1
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* Commit 1/2Adam Frisby2007-07-291-4/+4
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* * Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby2007-07-291-1/+1
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* * Db4o Datastore is now the default.Adam Frisby2007-07-291-1/+1
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* * Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby2007-07-291-2/+10
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* * Started renaming world to Scenelbsa712007-07-261-18/+18
| | | | | | * Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-3/+6
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* * Fixed an config issue (log not initialized in RegionInfo config)lbsa712007-07-201-0/+1
| | | | | * Added LineInfo stacktrace parser to LogBase (not used yet though)
* *Moved XmlConfiguration to its own projectmingchen2007-07-191-2/+2
| | | | | | *Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
* Added some Alert methods to Scene , and a console command handler. So from ↵MW2007-07-191-0/+7
| | | | the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-181-30/+8
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* * Reverting 1371Adam Frisby2007-07-181-1/+1
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* * Please to be checking you rename the strings inside the project when you ↵Adam Frisby2007-07-181-1/+1
| | | | rename libraries!
* * Added "backup" console command for sdagueAdam Frisby2007-07-171-0/+7
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* * RegionApplicationBase restructuring now completelbsa712007-07-161-60/+20
| | | | | * Still has some weird bug in SimpleApp though.
* * And yet more restructuring of startup sequence...lbsa712007-07-161-88/+74
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* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-161-66/+31
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* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-161-2/+2
| | | | | *Added missing files (I hope)
* *Renamed ParcelManager to LandManagermingchen2007-07-161-2/+2
| | | | | | *Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
* * Since we're discussing it, applying the m_ convention on some members...lbsa712007-07-161-17/+17
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* * Removed some superfluous assignslbsa712007-07-161-5/+12
| | | | | * Moved physics plugin scene creation into local scope
* * working on RegionApplicationBaselbsa712007-07-161-1/+1
| | | | | * Renamed PhysicsManager to PhysicsPluginManager because it is.
* * Restructured the RegionApplicationBase.lbsa712007-07-161-10/+19
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* changed to native line ending encodingSean Dague2007-07-161-496/+496
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* *Trunk compiles nowmingchen2007-07-161-1/+1
| | | | | *Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
* * Some minor renamingslbsa712007-07-161-17/+17
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* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-1/+1
| | | | | | *Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
* * Added new scripting related events, in particular a new event which is ↵Adam Frisby2007-07-151-1/+7
| | | | | | | | triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET
* Removed the reference to ClientManager from scene, as scene really shouldn't ↵MW2007-07-151-1/+1
| | | | | | | | have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences. For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. This change helps with the decoupling of client packet functions from the scene functions.
* Removed reference to Scene EventManager from primitive. In its place, ↵MW2007-07-151-2/+0
| | | | | | | primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. Removed some unused code from SimpleApp.
* * Storage Manager now initialises with a DB name equal to that of the region ↵Adam Frisby2007-07-151-1/+1
| | | | | | | name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter. * OnBackup event is now triggered using the Storage manager.
* * Added loading methods for NullStorage.Adam Frisby2007-07-151-1/+4
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* * Excelsior!Adam Frisby2007-07-141-0/+7
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* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
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* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-141-1/+1
| | | | | * Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you)
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-131-0/+5
| | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.