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* refactor: use EstateDataService property directly instead of loading it into ↵Justin Clark-Casey (justincc)2011-03-211-12/+7
| | | | a local variable
* On initial region registration, if the user chooses the option to make the ↵Justin Clark-Casey (justincc)2011-03-211-1/+12
| | | | region part of an existing estate, then list the existing region names.
* Fix bug where "My estate" name was always used even if the user entered a ↵Justin Clark-Casey (justincc)2011-02-121-4/+8
| | | | | | | | different name on initial setup. Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name. This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid. Thanks to Thoneve for the spot on this.
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-12-051-2/+2
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| * minor: correction to logging categoryJustin Clark-Casey (justincc)2010-12-041-2/+2
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| * minor: change OpenSimBase log messages associated with newer module loader ↵Justin Clark-Casey (justincc)2010-12-031-2/+2
| | | | | | | | to make the association clear
| * Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-1/+1
|/ | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
* * additional serveruri cleanupJonathan Freedman2010-10-031-1/+1
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* * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-1/+1
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* * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-23/+33
| | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* reinsert functionality to debug log more levels of incoming and outgoing ↵Justin Clark-Casey (justincc)2010-08-311-1/+0
| | | | | | | client protocol packets These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets) This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions.
* Report exception message as well as stack trace if a region fails to ↵Justin Clark-Casey (justincc)2010-08-301-1/+3
| | | | register with the grid service in grid mode
* Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie2010-08-201-8/+0
| | | | to make it more configurable.
* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-131-0/+54
| | | | support estates without seeking further input on the console.
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+6
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* Move loading of parcels to before script start. Scripts using parcel functionsMelanie2010-06-241-3/+3
| | | | can fail if no land is loaded
* * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-091-1/+1
| | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* * HGScene is no more.Diva Canto2010-01-301-5/+0
| | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
* Merge branch 'master' into presence-refactorMelanie2010-01-161-31/+0
|\ | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * Remove "login disable", "login enable" and "login status" commands.Melanie2010-01-101-31/+0
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* | Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-1/+0
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* | This fixes the problem that region modules (new style) weren't being recognized.Diva Canto2010-01-111-0/+1
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* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
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* | CommunicationsManager deleted.Diva Canto2010-01-111-3/+3
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* | All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto2010-01-101-1/+0
| | | | | | | | deleted, including old LoginService.
* | Moved GridInfo service from where it was to Handlers/GridDiva Canto2010-01-101-2/+0
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* | Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-101-29/+0
|/ | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
* pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2009-11-241-5/+0
| | | | unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
* * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ↵John Hurliman2009-10-231-5/+5
| | | | | | | handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system * Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler * Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section
* * Apply http://opensimulator.org/mantis/view.php?id=3933Justin Clark-Casey (justincc)2009-10-091-7/+13
| | | | | * Remove client servers when regions are closed or removed * Thanks randomhuman!
* Beginning work on the new LLUDP implementationJohn Hurliman2009-10-051-1/+1
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* Merge branch 'diva-textures-osgrid'Melanie2009-10-041-3/+3
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-3/+3
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | Formatting cleanup.Jeff Ames2009-10-011-8/+8
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* | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-1/+1
| | | | | | | | minimally. A few bugs to catch now.
* | Moved the property RegionLoginsEnabled from GridComms to the Scene -- not ↵Diva Canto2009-09-251-4/+4
|/ | | | the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
* no-op to poke pandaJustin Clark-Casey (justincc)2009-08-171-4/+4
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* Patch from Kai Ludwig: Fix prim drawing on maptile.Melanie Thielker2009-07-291-3/+3
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* Now we are past revision 10000, I think its time to start to fix that ↵MW2009-07-101-5/+5
| | | | massive bug that was introduced in revision 1. So here is the first part of that fix.
* Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2009-07-101-1/+1
| | | | | | Change all uses of the HttpServer properties to use the new singleton
* Thank you kindly, RandomHuman for a patch that:Charles Krinke2009-07-081-0/+31
| | | | | | | | | | | | | The admin_close_region method removes a region from the simulator without deleting it. The region can then be recreated by calling admin_create_region with the same UUID. There is also a change to admin_create_region to facilitate this.The reason I want to have this functionality is to make it possible to detach regions when they are idle and recreate them on demand through a web interface. It's probably doable using the existing methods by saving and loading oars, but it also doesn't seem like that should be necessary.
* Make delete-region delete the section from an ini file. Will delete the wholeMelanie Thielker2009-06-261-2/+28
| | | | | | file if it has no sections left.
* Formatting cleanup.Jeff Ames2009-06-101-1/+1
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* * Add oar saving timeoutJustin Clarke Casey2009-06-051-1/+0
| | | | | | | | | * If an oar save fails to get responses to all asset requests to the asset service then timeout after 60 seconds * Timeout executes abort, since missing assets in an OAR seems bad * This means that oar saves won't permanently hang and instead can be retried if something goes wrong with the asset service * This is not a solution to mantis 3714. Hopefully a fix will be along shortly since I can now consistently reproduce that problem
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Changed the order of things in Scene creation. This piece of code is very ↵diva2009-05-261-6/+7
| | | | | | | | jibbery, widely different results with slightly different orders. This particular order produces the best results in the UC Irvine sim in osgrid. But clearly there's something messed up here. Addresses mantis #3707, mantis #3713, mantis #3686.
* Remove the pre-log4net, discrete output methods from the consolesMelanie Thielker2009-05-201-1/+1
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* refactoring instantiation of Location object: moving it out of the forDr Scofield2009-05-201-1/+2
| | | | | loop as it really is a "constant"
* Remove the old asset cache and local services and the configurations for themMelanie Thielker2009-05-181-163/+1
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* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-151-1/+1
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now