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2011-10-15move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with ↵Justin Clark-Casey (justincc)1-1/+1
the others
2011-10-15fetch physical_prim switch from [Startup] config from inside scene, as is ↵Justin Clark-Casey (justincc)1-1/+1
done for most other scene config params
2011-10-07remove the pointless slashes on the end of the (5!) different server stat ↵Justin Clark-Casey (justincc)1-3/+3
retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path.
2011-10-05Add user ID to new estate user prompt, to make it clearer and consistent ↵Justin Clark-Casey (justincc)1-1/+1
with the main create user prompts
2011-10-04When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)1-1/+10
UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
2011-09-16Fix build errors on Windows by adding missing OpenSim.Services.Base referencejustincc1-1/+2
2011-09-16Pass any region scope through to the CreateUser() methodJustin Clark-Casey (justincc)1-2/+11
2011-09-16refactor: move estate owner setup code into separate methodJustin Clark-Casey (justincc)1-45/+50
2011-09-16Correctly create a freshly created estate owner's default items and avatar ↵Justin Clark-Casey (justincc)1-0/+50
entries on standalone if applicable.
2011-09-09Delay loading scripts until the scene has finished loadingOren Hurvitz1-0/+2
2011-06-07Write estate errors on startup to the logOren Hurvitz1-2/+2
2011-04-01When asked to join region to existing estate, make first estate name the ↵Justin Clark-Casey (justincc)1-5/+2
default instead of None
2011-04-01Make default answer for 'do you wish to join region to an existing estate' ↵Justin Clark-Casey (justincc)1-1/+1
yes instead of no.
2011-03-21On initial setup, include estate and regions names in questions to make it ↵Justin Clark-Casey (justincc)1-4/+6
clearer what they relate to.
2011-03-21In initial setup, stop a user being able to create a new estate with the ↵Justin Clark-Casey (justincc)1-14/+31
same name as an existing estate.
2011-03-21On initial opensim setup, don't ask the user whether they want to join an ↵Justin Clark-Casey (justincc)1-39/+63
existing opensim estate when there aren't any. Proceed directly to estate setup instead.
2011-03-21refactor: use EstateDataService property directly instead of loading it into ↵Justin Clark-Casey (justincc)1-12/+7
a local variable
2011-03-21On initial region registration, if the user chooses the option to make the ↵Justin Clark-Casey (justincc)1-1/+12
region part of an existing estate, then list the existing region names.
2011-02-12Fix bug where "My estate" name was always used even if the user entered a ↵Justin Clark-Casey (justincc)1-4/+8
different name on initial setup. Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name. This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid. Thanks to Thoneve for the spot on this.
2010-12-04minor: correction to logging categoryJustin Clark-Casey (justincc)1-2/+2
2010-12-03minor: change OpenSimBase log messages associated with newer module loader ↵Justin Clark-Casey (justincc)1-2/+2
to make the association clear
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* additional serveruri cleanup"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
2010-10-20* additional serveruri cleanupJonathan Freedman1-1/+1
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman1-1/+1
2010-10-03* additional serveruri cleanupJonathan Freedman1-1/+1
2010-10-02* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman1-1/+1
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman1-23/+33
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-08-31reinsert functionality to debug log more levels of incoming and outgoing ↵Justin Clark-Casey (justincc)1-1/+0
client protocol packets These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets) This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions.
2010-08-30Report exception message as well as stack trace if a region fails to ↵Justin Clark-Casey (justincc)1-1/+3
register with the grid service in grid mode
2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie1-8/+0
to make it more configurable.
2010-08-13Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman1-0/+54
support estates without seeking further input on the console.
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-2/+6
2010-06-24Move loading of parcels to before script start. Scripts using parcel functionsMelanie1-3/+3
can fail if no land is loaded
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-1/+1
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-01-30* HGScene is no more.Diva Canto1-5/+0
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-11Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto1-1/+0
2010-01-11This fixes the problem that region modules (new style) weren't being recognized.Diva Canto1-0/+1
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+1
2010-01-11CommunicationsManager deleted.Diva Canto1-3/+3
2010-01-10All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto1-1/+0
deleted, including old LoginService.
2010-01-10Moved GridInfo service from where it was to Handlers/GridDiva Canto1-2/+0
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie1-29/+0
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-10Remove "login disable", "login enable" and "login status" commands.Melanie1-31/+0
2009-11-24pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)1-5/+0
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-10-23* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ↵John Hurliman1-5/+5
handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system * Avoid allocating an Action<IClientAPI> object every round of the OutgoingPacketHandler * Removed unnecessary semi-colon endings from OpenSim.ini.example [InterestManagement] section
2009-10-09* Apply http://opensimulator.org/mantis/view.php?id=3933Justin Clark-Casey (justincc)1-7/+13
* Remove client servers when regions are closed or removed * Thanks randomhuman!
2009-10-05Beginning work on the new LLUDP implementationJohn Hurliman1-1/+1
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman1-3/+3
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?