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path: root/OpenSim/Region/Application/OpenSimBackground.cs (unfollow)
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2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-04-17adding log statement on shutdown in background modeDr Scofield1-0/+1
2009-04-16- turn private m_gui into protected m_gui to allow manipulation inDr Scofield1-11/+2
2009-03-10* Cleanup and CCC (Code Convention Conformance)lbsa711-2/+3
2008-11-05more startup/initialisation refactoringMW1-1/+1
2008-11-05Moved most of the configuration fields from Opensimbase to their own Class......MW1-1/+1
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-8/+8
2008-06-01* Fix build break by eliminating remaining IScenePermissions references - mus...Justin Clarke Casey1-2/+2
2008-06-01* Move log version printing up into BaseOpenSimServerJustin Clarke Casey1-1/+1
2008-06-01* Refactor: Split opensim background server into a separate classJustin Clarke Casey1-39/+36
2008-05-28* Put in stubs for "load-oar" command, including ultra-primitive temporary ta...Justin Clarke Casey1-3/+3
2008-05-26* Break out baby archiving code into separate class ready for async asset req...Justin Clarke Casey1-54/+2
2008-05-26* Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey1-1/+14
2008-05-25Update svn properties. Formatting cleanup.Jeff Ames1-20/+20
2008-05-24* Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey1-0/+6
2008-05-24* Get the xml2 entities serialization representation in the archiver moduleJustin Clarke Casey1-5/+51
2008-05-22* Plug in stubbed out archiver moduleJustin Clarke Casey1-24/+23
2008-05-20Add copyright notices.Jeff Ames1-3/+28
2008-05-11* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby1-2/+0
2008-05-09Update svn properties.Jeff Ames1-48/+48
2008-05-08* Some refactorings.Adam Frisby1-0/+48