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path: root/OpenSim/Region/Application/OpenSim.cs (follow)
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* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-271-1/+1
* minor code formatting for the sake of consistency and readabilitydahlia2013-09-271-18/+36
* Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.Robert Adams2013-08-081-2/+2
* Add a JSON web fetch of the statististics managed by StatsManager.Robert Adams2013-08-081-0/+7
* Remove never implemented stub modules commands (list, load, unload) from back...Justin Clark-Casey (justincc)2013-08-081-40/+0
* Added MinPoolThreads to ini [Startup] section to control SmartThreadPool.Dan Lake2013-07-181-1/+3
* command line kick user now uses exact name match instead of substring search ...Dan Lake2013-07-171-2/+3
* change "debug packet" command to "debug lludp packet" to conform with other "...Justin Clark-Casey (justincc)2013-07-041-51/+0
* Make general server stats available on the robust console as well as the simu...Justin Clark-Casey (justincc)2013-06-171-1/+1
* Log same environment information to Robust log as is already done for simulat...Justin Clark-Casey (justincc)2013-03-141-0/+1
* Get "show modules" console command to obey selected command line region/sJustin Clark-Casey (justincc)2013-02-271-1/+1
* Get "show modules" console command to show modules in alphabetical order, and...Justin Clark-Casey (justincc)2013-02-271-7/+20
* Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-101-37/+0
* minor: add missing newline to "debug scene" console commandJustin Clark-Casey (justincc)2013-01-101-1/+1
* Remove unimplemented "debug teleport" console commandJustin Clark-Casey (justincc)2013-01-101-2/+0
* Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)2013-01-101-4/+6
* Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)2012-11-231-0/+20
* Factor out command script code.Justin Clark-Casey (justincc)2012-11-221-36/+0
* Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)2012-11-221-128/+6
* Make "show info" command available across all serversJustin Clark-Casey (justincc)2012-11-221-16/+1
* Remove the old style module loader and all references to itMelanie2012-11-121-43/+4
* Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)2012-10-291-1/+1
* Add "active true|false" to "debug scene" console command.Justin Clark-Casey (justincc)2012-10-121-3/+10
* Support multi-region OAR filesOren Hurvitz2012-09-141-1/+2
* Make "show http-handlers" command available for ROBUST instances as well as t...Justin Clark-Casey (justincc)2012-09-121-31/+0
* no-op change for cia.vc testJustin Clark-Casey (justincc)2012-08-201-0/+1
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-201-7/+17
* Strip experimental tag from --publish option of "save oar" region console com...Justin Clark-Casey (justincc)2012-08-031-8/+7
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
* Add experimental "OpenSim object memory churn" statistics to output of region...Justin Clark-Casey (justincc)2012-07-251-36/+36
* minor: switch around mixed up circuit code and endpoint data in "show connect...Justin Clark-Casey (justincc)2012-07-191-1/+1
* Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)2012-07-121-20/+31
* Add active status to "show connections"Justin Clark-Casey (justincc)2012-07-121-1/+7
* Put output for "show connections" command into standard table format.Justin Clark-Casey (justincc)2012-07-121-19/+16
* Replace "kill uuid" console command with the more consistent "delete object u...Justin Clark-Casey (justincc)2012-06-261-56/+0
* Put all debug console commands into a single Debug section rather than scatte...Justin Clark-Casey (justincc)2012-06-151-3/+3
* Make the "debug http" command available for robust as well as the simulator. ...Justin Clark-Casey (justincc)2012-06-151-32/+2
* minor: Tell user the current debug http level if "debug http" console command...Justin Clark-Casey (justincc)2012-06-151-3/+11
* When setting debug http level, do this for all known http servers, not just t...Justin Clark-Casey (justincc)2012-06-151-1/+1
* minor: Extend 'debug http' usage statement to 0..3 from 0..2Justin Clark-Casey (justincc)2012-06-141-1/+1
* Shuffle "debug http" levels so that 1 and 2 now cause different levels of war...Justin Clark-Casey (justincc)2012-06-141-4/+5
* Add variable timer configureation for the timer_ScriptBlueWall2012-06-121-1/+6
* Go back to calling IncomingCloseAgent() in the "kick user" command for consis...Justin Clark-Casey (justincc)2012-06-081-1/+1
* Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)2012-06-081-2/+2
* Allow the thread watchdog to accept an alarm method that is invoked if the ti...Justin Clark-Casey (justincc)2012-06-071-3/+7
* Add replaceable region modules to the "show modules" commandBlueWall2012-06-041-29/+49
* Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-1/+2
* Saving estate state is really slow (relatively) and it getsMic Bowman2012-05-101-2/+3
* Put scene object related console commands into new "Objects" help category ra...Justin Clark-Casey (justincc)2012-04-281-4/+4
* Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)2012-03-211-16/+1