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2009-06-02Thank you kindly, MattSetzer, for a patch that solves a Mantis:Charles Krinke1-2/+16
This appears to be due to the fact that no asset cache has been configured, possibly as a result of the configuration changes that have been made recently. I've attached a patch to display a message to that effect rather than throwing an error.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-21Implement .ini file includes. Anything that begins with "Include-" will beMelanie Thielker1-4/+1
treated as another ini source to load. For example: Include-Asset = AssetSetup.ini will load AssetSetup.ini after all other ini files are done. This works recursively, too
2009-05-20Remove the pre-log4net, discrete output methods from the consolesMelanie Thielker1-43/+42
2009-05-18* minor: another attempt at http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey1-20/+9
* didn't realize that we were getting back plain old exceptions
2009-05-18* Resolve http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey1-3/+7
* Catch directory exception on load oar as well as file exception
2009-05-12Thank you kindly, Patnad, for a patch that:Charles Krinke1-0/+25
This patch allow you to see region rating from the console. Type "show ratings" and it will show you the rating of all your regions.
2009-05-09Add the asset service connectors and sample config. READ WARNINGS!!!Melanie Thielker1-1/+3
2009-05-04Intermediate commit. WILL NOT COMPILE!Melanie Thielker1-0/+10
2009-05-04Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simpleMelanie Thielker1-2/+4
console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :)
2009-04-27Getting rid of -hypergrid=true on the command line. This config now goes ↵diva1-0/+16
inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527.
2009-04-17* Change profile check for add user to run through the cache serviceJustin Clarke Casey1-1/+1
2009-04-16- turn private m_gui into protected m_gui to allow manipulation inDr Scofield1-1/+1
derived classes - make OpenSimBackground inherit from OpenSim instead of OpenSimBase so that it will have a MainConsole instance and we can use console commands, setting m_gui to false
2009-04-05Directory defaults for region xml files when creating a new region got ↵idb1-9/+3
changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored. Fixes Mantis #3386
2009-03-25* minor: Adjust exception catching on load/save xml[2]/oar. Justin Clarke Casey1-21/+7
* Allow non FileNotFoundExceptions to propogate rather than post a misleading error message
2009-03-25adding presence.ControllingClient.Kick(msg) to the brew.Dr Scofield1-12/+9
2009-03-25 enhances the console command "kick user" with an optional alertDr Scofield1-1/+12
message which will be dialog-ed to the user just before being kicked.
2009-03-24* Fix edit scale command - was looking for one too few argumentsJustin Clarke Casey1-1/+1
2009-03-11update some ini defaults in code - all defaults from beginning of ↵Dahlia Trimble1-2/+2
OpenSim.ini.example thru DefaultScriptEngine = "XEngine"
2009-03-10* Cleanup and CCC (Code Convention Conformance)lbsa711-171/+174
2009-02-26* Apply http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey1-5/+33
* Make load/save oar and load/save xml2 behave a little better when there is an io problem * Thanks dslake
2009-02-26Added IRegistryCore and RegistryCore to OpenSim.Framework.MW1-31/+36
Added a ApplicationRegistry to OpenSimBase. Changed LoadRegionsPlugin so it registers itself to that application registry. Added a event to LoadRegionsPlugin, that is triggered when it creates a new scene ,although maybe this event should actually be in opensimBase incase other plugins are creating regions (like the RemoteAdminPlugin).
2009-02-24First step in separating out the Userserver console command handling to a ↵MW1-0/+2
"module". Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-22Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames1-5/+5
2009-02-21Applied patch from mantis #3213. Which adds a check to create region ↵MW1-1/+6
command, to make sure the .xml is passed in the command arguments. Thanks BlueWall
2009-02-13* refactor: move alert commands from Scene to DialogModuleJustin Clarke Casey1-13/+0
2009-02-13* refactor: Move export map function to world map module from sceneJustin Clarke Casey1-15/+0
2009-02-12* optimized usings.lbsa711-6/+2
2009-02-11* More inventory archive invocation to a proper region moduleJustin Clarke Casey1-56/+0
* Not ready for use yet
2009-02-10If an instance contains only one region, select it in the console by defaultMelanie Thielker1-1/+4
2009-02-10Add proper handling for shared vs. unshared modules to the commandMelanie Thielker1-44/+44
interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10* Remove load and save inventory commands from the console since these are ↵Justin Clarke Casey1-0/+2
actually experimental and the storage format may soon undergo incompatible changes * If you were using these please uncomment the code before rebuilding, but be aware that old files may become incompatible soon
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-2/+2
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-10Stopgap measure: To use gridlaunch, or GUI, start opensim withMelanie Thielker1-0/+4
OpenSim.exe -gui=true
2009-02-09* Add the ability to type help <command> for more detailed help about a ↵Justin Clarke Casey1-1/+2
specific command if any is available
2009-02-09* Restore show information for the OpenSim region server (version, info, ↵Justin Clarke Casey1-1/+4
threads, etc.)
2009-02-09Reinstate the KickUserCommand handler, which was commented out byMelanie Thielker1-26/+26
another dev whiel I was putting the reference to it back in
2009-02-09Correct a delegate in OpenSim.csMelanie Thielker1-1/+1
Fixes Mantis #3117
2009-02-09fixing warnings.Dr Scofield1-27/+27
2009-02-07Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker1-525/+508
line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
2009-02-06* Implement help <command> from the region consoleJustin Clarke Casey1-3/+18
* So at the moment once can type 'help terrain fill' as well as 'terrain fill help' * Current implementation is a transient hack that should be tidied up soon
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-05* Make existing module commanders register as help topicsJustin Clarke Casey1-46/+56
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff) * Typing help <topic> will give information about commands specific to that topic
2009-02-04* minor: remove deprecated and unused terrain method from SceneManagerJustin Clarke Casey1-2/+5
* other minor tidy up
2009-01-25* Adds console command, 'predecode-j2k <number of threads>' to load all of ↵Teravus Ovares1-0/+11
the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1. * Increases the number of ImageDataPackets we send per PriorityQueue pop and tweak it so that the number of packets is ( (2 * decode level) + 1 ) * 2, and (((2 * (5-decode level)) + 1) * 2). The first one sends more data for low quality textures, the second one sends more data for high quality textures.
2009-01-13* Removing set-time command since it doesn't actually do anything at allJustin Clarke Casey1-5/+0
* If this was crucial to someone then it should be reinsertable as a module
2009-01-12Caught exceptions in some console commandsSean Dague1-26/+53
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-02Allow some values that are set in OpenSim.ini to be set from region configMelanie Thielker1-1/+1
XML as well.
2009-01-01Major changes in interregion communications. This breaks compatibility with ↵diva1-1/+1
older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms.
2008-12-22test commit - no functional changeDahlia Trimble1-1/+1