| Commit message (Collapse) | Author | Files | Lines |
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first and last name parameters
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solves an incorectly spliting and rejoining the passed in
string[] cmdArgs and losing the double quoted separation
of command arguments.
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Add a .Trim() that was forgotten in a previous patch titled:
[PATCH] Adds an API for for plugins to create new Console commands and Help
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was incorrectly sending the command along with the args to the CommandDelegate
help was getting lost on top of normal help & help was getting missed except
in an exact match (and only returning the first)
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0001495: [PATCH] Adds an API for for plugins to create
new Console commands and Help
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must remember to nant clean
* Hook all server startups into base opensim server startup method
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* Now all servers respond to the "show version" command on the console
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tar loading code
* Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it
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* Insert the very rough beginning stubs for a save/load OpenSim archive facility that will load/save prim assets (textures & inventory) as well as the prim details themselves
(our existing xml facilities).
* This won't be ready for even rough testing for quite some time.
* I'm doing this directly in the region server for now since this will be quicker to get something working (hence giving me the Serotonin boost that I need). However, there are
very good arguments for later also including it (or moving it entirely) to the separate export executable which Sean stubbed out some time ago.
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* Please file a mantis if you are not able to use load-xml2/save-xml2 but can successfully use load-xml/save-xml
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* If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
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*Removed hardcoded permissions checks
*Added permissions checks where needed
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fix), change formatting of version information printed to the log
* Push printing down into OpenSimMain so both console and consoleless configurations will get it
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Implements the show version command.
If you type show version at the console, you will get the revision that opensim is running, assuming you have the .svn/entries file in your base directory (e.g. you are running from code extracted from our SVN repository)
A patch to also send this to the client should follow shortly
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where appropriate
* This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
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* Removed all references where possible.
* Renamed lots of variables from UDPServerXYZ to clientServerXYZ
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are in.
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* Converted a bunch of functions to static functions.
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Note: This is the first part of some changes from Dr Scofield to support console-less operation of an OpenSim region server.
The changes are not yet complete.
* refactors OpenSimMain into two classes: OpenSimMain and
OpenSimMainConsole. OpenSimMainConsole derives from OpenSimMain
and basically is the "old" OpenSimMain
* drops StartConsole from RegionApplicationBase (was only called
from the "old" OpenSimMain anyhow)
* reverts the changes to TryGetScene(string, out scene) as that
seems to work perfectly fine
* adds a check to region-remove to see whether
m_sceneManger.CurrentScene is non-null before comparing it against
the region-to-be-removed
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* Changed it to 'Welcome to OpenSimulator' as opposed to 'Welcome to OpenSim'
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to do a change-region first. Careful though. I still suggest you do a change-region first.
* Patch from Melanie to implement touch_end.
* Thanks XenReborn!. Thanks Melanie!
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Please adjust your editors to not use hard tabs.
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the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
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alphabetically because out of order lists bother me. :)
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configs. This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
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this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
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1. add addin-db-001 to the delete list
2. allow for connection strings for data sources in the config file
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the attached patch set is centered around RemoteAdminPlugin and focuses
mainly on making it more robust (i.e. more parameter checking and better
error reporting) but also we've re-implemented the LoadTerrain stuff that
got disabled during the terrain code reworking:
* missing PostInitialize() calls on region modules that were loaded
for regions created via RemoteAdmin's CreateRegion XmlRpc call
* re-implements RemoteAdmin's LoadTerrain XmlRpc call (probably lost
during the TerrainModule rework)
* adds lots more parameter checking and error reporting to RemoteAdmin
* adds a read-only property to RegionApplicationBase so that we can
access the CommsManager
* adds Exceptions to TerrainModule so that we get better error case
feedback (and can report more meaningful errors in turn)
* adds a CheckForTerrainUpdate() call to
TerrainModule.LoadFromFile() to make terrain changes effective
* adds TryGetCurrentScene(LLUUID) to SceneManager so that we can
retrieve Scenes not only by name but also by LLUUID
cheers,
dr scofield
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(this took a while to run).
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* Fixed a variety of code quality issues. (Yes, I've found ReSharper.)
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scanning messages. This is a temporary measure.
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console output
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* Includes patch #894 fixes for terrain load-tile
* Large number of other terrain fixes and new commands included.
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