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* Renamed the Servers directory to OpenSim.ServersMW2007-04-111-1/+1
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* * lovely. svn doesn't delete the files from disk on svn delete, so they show ↵lbsa712007-04-031-3/+0
| | | | up in prebuilt projs and build files.
* * Fixad namespace clashlbsa712007-04-031-0/+3
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* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-021-126/+126
| | | | same database as in world prims are stored.
* Added OpenUser.Config projectgareth2007-04-021-126/+126
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* Fixed VS2005 solution/project filesMW2007-04-021-126/+126
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* Added new REST protocol (partially complete)gareth2007-04-021-126/+126
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* * Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa712007-03-291-0/+6
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* * Naaw, -realphysx is too much to asklbsa712007-03-291-5/+5
| | | | | * Genning proj Guids from name hash, for great justice
* * revert the revert - begin the beguinelbsa712007-03-271-5/+5
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-5/+5
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* * vaseline + duct-tape.lbsa712007-03-271-5/+5
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-5/+5
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa712007-03-271-5/+5
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* * Enabled the OpenSim.Servers projectlbsa712007-03-271-5/+5
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-5/+5
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* * fixed buildfileslbsa712007-03-261-5/+5
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* * Hopefully it builds again...lbsa712007-03-251-5/+5
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* * Added separate exe projectlbsa712007-03-241-0/+120
* Prebuild exe is now built in /bin dir