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path: root/OpenSim/OpenSim.World/Primitive.cs (unfollow)
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2007-06-10Renamed folderMW1-491/+0
2007-06-10Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim to...MW1-4/+4
2007-05-27Should allow multiple worlds (and UDP servers) to be ran in one instance, jus...MW1-1/+475
2007-05-26Goodbye WorldMW1-0/+0
2007-05-26Die Avatar class, and you to Primitive class!MW1-554/+1
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that t...MW1-0/+0
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ,...MW1-8/+8
2007-05-21* minor refactoring for readability (and to lessen greed)lbsa711-2/+2
2007-04-25Small clean up of files and directoriesMW1-1/+1
2007-04-22Needs testing.Adam Frisby1-0/+7
2007-04-03* Extended Script API with GetRandomAvatarlbsa711-13/+10
2007-04-03Limited (hacked) object linking. Note: once you have linked a set of prims to...MW1-1/+8
2007-04-03Temporary fix for the object taking bugMW1-37/+1
2007-04-01More cleaning up of SimClient and packet handlingMW1-1/+0
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW1-13/+90
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW1-2/+4
2007-03-28RIP OpenSimRoot. (removed)MW1-11/+34
2007-03-27* revert the revert - begin the beguinelbsa711-10/+17
2007-03-27* Reverting todays work. It was worth a try.lbsa711-17/+10
2007-03-27* Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa711-10/+17
2007-03-25Hopefully fixed the texture uploading and the crashing when a prim with a upl...MW1-3/+5
2007-03-22brought zircon branch into trunkgareth1-0/+485