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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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OpenSim.World
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Primitive.cs
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2007-06-10
Renamed folder
MW
1
-491
/
+0
2007-06-10
Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim to...
MW
1
-4
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+4
2007-05-27
Should allow multiple worlds (and UDP servers) to be ran in one instance, jus...
MW
1
-1
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+475
2007-05-26
Goodbye World
MW
1
-0
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+0
2007-05-26
Die Avatar class, and you to Primitive class!
MW
1
-554
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+1
2007-05-24
Renamed the new Directories. (removed the "-Source" from the end of them)
MW
1
-0
/
+0
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-0
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+0
2007-05-21
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ,...
MW
1
-8
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+8
2007-05-21
* minor refactoring for readability (and to lessen greed)
lbsa71
1
-2
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+2
2007-04-25
Small clean up of files and directories
MW
1
-1
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+1
2007-04-22
Needs testing.
Adam Frisby
1
-0
/
+7
2007-04-03
* Extended Script API with GetRandomAvatar
lbsa71
1
-13
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+10
2007-04-03
Limited (hacked) object linking. Note: once you have linked a set of prims to...
MW
1
-1
/
+8
2007-04-03
Temporary fix for the object taking bug
MW
1
-37
/
+1
2007-04-01
More cleaning up of SimClient and packet handling
MW
1
-1
/
+0
2007-03-31
Can now Rez and DeRez objects (take to and from inventory).
MW
1
-13
/
+90
2007-03-30
Some very basic terraforming, can raise and lower the terrain, but currently ...
MW
1
-2
/
+4
2007-03-28
RIP OpenSimRoot. (removed)
MW
1
-11
/
+34
2007-03-27
* revert the revert - begin the beguine
lbsa71
1
-10
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+17
2007-03-27
* Reverting todays work. It was worth a try.
lbsa71
1
-17
/
+10
2007-03-27
* Continued refactoring away OpenSimRoot - now it's down to the final 2.
lbsa71
1
-10
/
+17
2007-03-25
Hopefully fixed the texture uploading and the crashing when a prim with a upl...
MW
1
-3
/
+5
2007-03-22
brought zircon branch into trunk
gareth
1
-0
/
+485