Commit message (Collapse) | Author | Files | Lines | ||
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2007-06-10 | Renamed folder | MW | 1 | -121/+0 | |
2007-06-10 | Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵ | MW | 1 | -1/+1 | |
to please! | |||||
2007-06-09 | a couple of changes/fixes | MW | 1 | -2/+1 | |
2007-06-08 | *RegionInfo in Avatar class now protected again (oops, my fault) | mingchen | 1 | -1/+1 | |
2007-06-08 | *Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData ↵ | mingchen | 1 | -1/+1 | |
classes *Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings | |||||
2007-05-31 | Added a few summary comments to OpenSim.World files | MW | 1 | -2/+46 | |
2007-05-30 | Seems our avatar was a bit overexcited about existing and stayed about 5 ↵ | MW | 1 | -1/+1 | |
miles above the ground, so time for them to come back down to earth a bit (ie now your avatar is only slightly above ground level) | |||||
2007-05-30 | We have successful login! | MW | 1 | -0/+1 | |
2007-05-29 | Now We need to test to see if we can login | MW | 1 | -2/+2 | |
2007-05-27 | Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵ | MW | 1 | -3/+4 | |
just missing backend comms and working Avatar/primitives classes. | |||||
2007-05-26 | Goodbye World | MW | 1 | -0/+0 | |
2007-05-26 | Die Avatar class, and you to Primitive class! | MW | 1 | -274/+12 | |
2007-05-25 | First part of border crossing fix. | MW | 1 | -63/+67 | |
2007-05-24 | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 1 | -0/+0 | |
2007-05-24 | Some more code refactoring, plus a restructuring of the directories so that ↵ | MW | 1 | -2/+2 | |
the Grid servers can be a separate solution to the region server. | |||||
2007-05-22 | More refactoring. | MW | 1 | -0/+5 | |
2007-05-21 | More work on adding Events to ClientView (and registering to handle those ↵ | MW | 1 | -24/+20 | |
events in Avatar and World) | |||||
2007-05-21 | Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵ | MW | 1 | -36/+21 | |
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me. | |||||
2007-05-16 | started to refactor startup code and to move udp server code out to its own ↵ | MW | 1 | -0/+0 | |
class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) | |||||
2007-04-26 | Mostly working again. | MW | 1 | -2/+1 | |
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before) | |||||
2007-04-22 | SimClient: Added Try/Catch over block of code which is triggering an ↵ | Adam Frisby | 1 | -0/+6 | |
exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?] AvatarUpdate: Added check for if the physics actor is null before attempting to access it. | |||||
2007-04-17 | A few fixes and stopped sim crossing being attempted in sandbox mode | MW | 1 | -20/+27 | |
2007-04-17 | Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to ↵ | gareth | 1 | -1/+18 | |
be fixed soon) Fixed sandbox mode fully Scrapped former XML-RPC expect_user call for sim crossings Sim client thread can upgrade/downgrade between full and child agent dynamically | |||||
2007-04-15 | W00t! multiple sims! | gareth | 1 | -1/+2 | |
Misc bugfixes Child agents!!!!!! General sexy stuff | |||||
2007-04-10 | (no commit message) | MW | 1 | -7/+12 | |
2007-04-10 | And now clothes update and show for all users | gareth | 1 | -0/+16 | |
woohoo! | |||||
2007-04-10 | Fixed avatar appearance not updating issue as per bug report #79 | gareth | 1 | -1/+2 | |
2007-04-04 | Split Avatar class into three partial classes (hopefully will make it easier ↵ | MW | 1 | -0/+279 | |
to work on) |