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2007-06-10Renamed folderMW1-121/+0
2007-06-10Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵MW1-1/+1
to please!
2007-06-09a couple of changes/fixesMW1-2/+1
2007-06-08*RegionInfo in Avatar class now protected again (oops, my fault)mingchen1-1/+1
2007-06-08*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData ↵mingchen1-1/+1
classes *Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
2007-05-31Added a few summary comments to OpenSim.World filesMW1-2/+46
2007-05-30Seems our avatar was a bit overexcited about existing and stayed about 5 ↵MW1-1/+1
miles above the ground, so time for them to come back down to earth a bit (ie now your avatar is only slightly above ground level)
2007-05-30We have successful login! MW1-0/+1
2007-05-29Now We need to test to see if we can loginMW1-2/+2
2007-05-27Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW1-3/+4
just missing backend comms and working Avatar/primitives classes.
2007-05-26Goodbye WorldMW1-0/+0
2007-05-26Die Avatar class, and you to Primitive class!MW1-274/+12
2007-05-25First part of border crossing fix.MW1-63/+67
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-2/+2
the Grid servers can be a separate solution to the region server.
2007-05-22More refactoring.MW1-0/+5
2007-05-21More work on adding Events to ClientView (and registering to handle those ↵MW1-24/+20
events in Avatar and World)
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-36/+21
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-16started to refactor startup code and to move udp server code out to its own ↵MW1-0/+0
class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-04-26Mostly working again.MW1-2/+1
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
2007-04-22SimClient: Added Try/Catch over block of code which is triggering an ↵Adam Frisby1-0/+6
exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?] AvatarUpdate: Added check for if the physics actor is null before attempting to access it.
2007-04-17A few fixes and stopped sim crossing being attempted in sandbox modeMW1-20/+27
2007-04-17Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to ↵gareth1-1/+18
be fixed soon) Fixed sandbox mode fully Scrapped former XML-RPC expect_user call for sim crossings Sim client thread can upgrade/downgrade between full and child agent dynamically
2007-04-15W00t! multiple sims!gareth1-1/+2
Misc bugfixes Child agents!!!!!! General sexy stuff
2007-04-10(no commit message)MW1-7/+12
2007-04-10And now clothes update and show for all usersgareth1-0/+16
woohoo!
2007-04-10Fixed avatar appearance not updating issue as per bug report #79gareth1-1/+2
2007-04-04Split Avatar class into three partial classes (hopefully will make it easier ↵MW1-0/+279
to work on)