Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Prebuild and stuff | Adam Frisby | 2007-06-04 | 2 | -143/+143 |
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* | Added support for bitmap and image loading to libterrain, use "terrain load ↵ | Adam Frisby | 2007-06-04 | 1 | -1/+23 |
| | | | | img filename.ext", the following formats are supported under .NET (unknown under Mono): BMP, GIF, PNG, JPEG, WMF, TGA, TIFF. | ||||
* | * Fixing world map generation issues (thankyou LL for using different ↵ | Adam Frisby | 2007-06-02 | 1 | -1/+1 |
| | | | | coordinates than the rest of the graphics community! =p) | ||||
* | Rebuilt the build files | gareth | 2007-05-30 | 2 | -143/+143 |
| | | | | | | Added some more prompts and stuff to ServiceManager | ||||
* | * Rebuilt Prebuild | Adam Frisby | 2007-05-29 | 1 | -44/+44 |
| | | | | | | | * Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before. | ||||
* | FIXED THE TRUNK! | gareth | 2007-05-27 | 1 | -44/+44 |
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* | * Added support for 13 Channel .RAW files. Untested but should work fine ↵ | Adam Frisby | 2007-05-26 | 1 | -1/+31 |
| | | | | (fairly simple). | ||||
* | * Fixed world map image generator. Has to be run manually right now, but ↵ | Adam Frisby | 2007-05-26 | 1 | -2/+2 |
| | | | | automatic generation is on the cards. | ||||
* | All back and no one suspected a thing. | MW | 2007-05-24 | 1 | -6/+7 |
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* | * re-prebuilt | lbsa71 | 2007-05-24 | 1 | -12/+0 |
| | | | | | * deleted all those *.user - ignore them next time! | ||||
* | Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵ | MW | 2007-05-24 | 2 | -10/+15 |
| | | | | should now be okay. Now onto the Grid servers... | ||||
* | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 2007-05-24 | 5 | -0/+638 |