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* Added support for bitmap and image loading to libterrain, use "terrain load ↵Adam Frisby2007-06-041-1/+23
| | | | img filename.ext", the following formats are supported under .NET (unknown under Mono): BMP, GIF, PNG, JPEG, WMF, TGA, TIFF.
* * Fixing world map generation issues (thankyou LL for using different ↵Adam Frisby2007-06-021-1/+1
| | | | coordinates than the rest of the graphics community! =p)
* Rebuilt the build filesgareth2007-05-302-143/+143
| | | | | | Added some more prompts and stuff to ServiceManager
* * Rebuilt PrebuildAdam Frisby2007-05-291-44/+44
| | | | | | | * Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
* FIXED THE TRUNK!gareth2007-05-271-44/+44
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* * Added support for 13 Channel .RAW files. Untested but should work fine ↵Adam Frisby2007-05-261-1/+31
| | | | (fairly simple).
* * Fixed world map image generator. Has to be run manually right now, but ↵Adam Frisby2007-05-261-2/+2
| | | | automatic generation is on the cards.
* All back and no one suspected a thing.MW2007-05-241-6/+7
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* * re-prebuiltlbsa712007-05-241-12/+0
| | | | | * deleted all those *.user - ignore them next time!
* Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵MW2007-05-242-10/+15
| | | | should now be okay. Now onto the Grid servers...
* Renamed the new Directories. (removed the "-Source" from the end of them)MW2007-05-245-0/+638