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path: root/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj (follow)
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* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-171-0/+4
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* * Added the two Sample Apps to the solutionlbsa712007-06-171-1/+1
| | | | | | | * Made them build * They don't work though, gotta have a look see at that later. * ignored a shitload of bins
* * Applied Prebuild fixes to Sugilitelbsa712007-06-141-8/+8
| | | | | | * Rebuilt project files * ignored some bins
* Start of rewrite 5279! MW2007-05-261-0/+99