Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Region Terrain textures are now loaded from the RegionInfo class rather ↵ | Adam Frisby | 2007-05-27 | 3 | -33/+39 |
| | | | | | | | | than being hard coded in the handshake packets. * Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase. | ||||
* | * Added ability to set default terrain to a file in region config. If unable ↵ | Adam Frisby | 2007-05-27 | 3 | -3/+61 |
| | | | | to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. | ||||
* | * Terrain now resends when it's been tainted. This means you should be able ↵ | Adam Frisby | 2007-05-27 | 1 | -1/+8 |
| | | | | to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing. | ||||
* | * Semibug fix: Terrain should not save to database every time a packet is ↵ | Adam Frisby | 2007-05-26 | 1 | -5/+1 |
| | | | | recieved. Terrain is always updated every Backup() call anyway. | ||||
* | First part of border crossing fix. | MW | 2007-05-25 | 7 | -84/+131 |
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* | All back and no one suspected a thing. | MW | 2007-05-24 | 1 | -2/+2 |
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* | * re-prebuilt | lbsa71 | 2007-05-24 | 1 | -12/+0 |
| | | | | | * deleted all those *.user - ignore them next time! | ||||
* | Starts to readd the changes from revisions 768,769 and 770 before Adam ↵ | MW | 2007-05-24 | 1 | -32/+39 |
| | | | | notices they got lost in the restructuring. | ||||
* | Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵ | MW | 2007-05-24 | 2 | -23/+23 |
| | | | | should now be okay. Now onto the Grid servers... | ||||
* | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 2007-05-24 | 44 | -0/+8591 |