Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * Region Terrain textures are now loaded from the RegionInfo class rather ↵ | Adam Frisby | 2007-05-27 | 1 | -16/+22 |
| | | | | | | | | than being hard coded in the handshake packets. * Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase. | ||||
* | * Added ability to set default terrain to a file in region config. If unable ↵ | Adam Frisby | 2007-05-27 | 1 | -0/+23 |
| | | | | to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. | ||||
* | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 2007-05-24 | 1 | -0/+32 |