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path: root/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs (follow)
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* * Region Terrain textures are now loaded from the RegionInfo class rather ↵Adam Frisby2007-05-271-16/+22
| | | | | | | | than being hard coded in the handshake packets. * Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase.
* * Added ability to set default terrain to a file in region config. If unable ↵Adam Frisby2007-05-271-0/+23
| | | | to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
* Renamed the new Directories. (removed the "-Source" from the end of them)MW2007-05-241-0/+32