| Commit message (Collapse) | Author | Files | Lines |
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RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers
*Fixed a filename typo
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NOTES:
*ClientView is now in the namespace OpenSim.RegionServer.Client
*Scripting is now in the namespace OpenSim.RegionServer.scripting
*Other various cleaning
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* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead
* Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
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*Added Configuration option for Master User Avatar name and (in sandbox mode) password
*Added support for Master User in sandbox mode. Support lacks for grid mode still.
**Grid support is possible when remotely fetching avatar data by name and UUID is available
*Currently lacks parcel buying support. For now, in sandbox mode, log into master user information to own the parcel
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*Created Parcel class to handle each parcel
*Created ParcelManager class to handle the Parcel Object
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
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just missing backend comms and working Avatar/primitives classes.
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the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
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to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
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the Grid servers can be a separate solution to the region server.
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class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
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Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
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more, 94 warnings in the compiler...
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Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
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viewer 1.15.02, due to big changes in the message templates.
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* Added sane defaults to each configuration step. (The defaults for sim/user/grid will now create a working grid)
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Can now update a sim profile at startup automatically! W00t!
Untested neighbours code (for sim crossings)
Didn't drink any red bull today :( Used liquid guarana extract + cola
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* Now dumping default value in config.
*
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Removed asset/user config in grid mode in the region server
Added "create user" command in the user server console
Begun buggy code to send sim details to the grid at startup
Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
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Added empty POST for /sims in REST on gridserver
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OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
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