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path: root/OpenSim/OpenSim.RegionServer/ClientView.cs (follow)
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* Protip: don't commit when you have debug in ClientView set to true. MW2007-06-201-1/+1
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* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-201-3/+3
| | | | | | Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-201-5/+5
| | | | | * Console, I bid thee farewall. Use "Log" now where console used to exist.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-171-2/+0
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-171-25/+2
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵MW2007-06-151-4/+9
| | | | have any backend ogs communication support yet so everything is Sandbox mode only )
* Deleted IGridServer interface (and classes implementing that).MW2007-06-141-1/+1
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* (no commit message)MW2007-06-121-0/+293
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* And some more!MW2007-06-121-292/+0
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* *Added and updated copyright headers on all files in both OpenSim and OGSmingchen2007-06-111-5/+6
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* Added AttachObject method to IClientAPI.MW2007-06-111-1/+1
| | | | | Added RequestAvatar(LLUUID avatarID) method to world.
* Prim creation working.MW2007-06-101-1/+1
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* * LogFile now defaults to "{apptype}.log"lbsa712007-06-091-4/+2
| | | | | | | | | | | | | | | | | | * cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
* (no commit message)MW2007-05-311-2/+3
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* trying to get login to workMW2007-05-301-4/+4
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* Now We need to test to see if we can loginMW2007-05-291-4/+4
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* number of changesMW2007-05-291-11/+11
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* Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW2007-05-271-71/+26
| | | | just missing backend comms and working Avatar/primitives classes.
* Die WebFrontEnd, Die Grid class!MW2007-05-261-115/+3
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* Start of rewrite 5279! MW2007-05-261-0/+449