Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2007-06-20 | Protip: don't commit when you have debug in ClientView set to true. | MW | 1 | -1/+1 | |
2007-06-20 | Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class. | MW | 1 | -3/+3 | |
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes. | |||||
2007-06-20 | * Replaced old logging mechanism with new shiny logging mechanism | Adam Frisby | 1 | -5/+5 | |
* Console, I bid thee farewall. Use "Log" now where console used to exist. | |||||
2007-06-17 | Each Region will now generate a texture image of their terrain and this will ↵ | MW | 1 | -2/+0 | |
be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. | |||||
2007-06-17 | Very Preliminary local teleporting added (currently only can teleport ↵ | MW | 1 | -25/+2 | |
within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain. | |||||
2007-06-15 | Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵ | MW | 1 | -4/+9 | |
have any backend ogs communication support yet so everything is Sandbox mode only ) | |||||
2007-06-14 | Deleted IGridServer interface (and classes implementing that). | MW | 1 | -1/+1 | |
2007-06-12 | (no commit message) | MW | 1 | -0/+0 | |
2007-06-12 | Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches. | MW | 1 | -0/+1 | |
2007-06-12 | More rearranging. | MW | 1 | -0/+0 | |
2007-06-11 | *Added and updated copyright headers on all files in both OpenSim and OGS | mingchen | 1 | -5/+6 | |
2007-06-11 | Added AttachObject method to IClientAPI. | MW | 1 | -1/+1 | |
Added RequestAvatar(LLUUID avatarID) method to world. | |||||
2007-06-10 | Prim creation working. | MW | 1 | -1/+1 | |
2007-06-09 | * LogFile now defaults to "{apptype}.log" | lbsa71 | 1 | -4/+2 | |
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet) | |||||
2007-06-07 | *Cleaned up namespaces, filenames, etc in OpenSim.RegionServer | mingchen | 1 | -459/+0 | |
NOTES: *ClientView is now in the namespace OpenSim.RegionServer.Client *Scripting is now in the namespace OpenSim.RegionServer.scripting *Other various cleaning | |||||
2007-06-05 | * Added proper copyright notices to everything (1/3) | Adam Frisby | 1 | -4/+6 | |
2007-06-05 | * Removed MainConsole.Instance.WriteLine completely | Adam Frisby | 1 | -9/+10 | |
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely. | |||||
2007-06-05 | * Removing dead comments | Adam Frisby | 1 | -1/+0 | |
2007-06-05 | * Small bugfix: Avatar rezzing from grid mode should no longer place you ↵ | Adam Frisby | 1 | -0/+6 | |
underground if you have terrain of reasonable height. | |||||
2007-06-03 | Added Basic Parcel Support | mingchen | 1 | -1/+3 | |
*Created Parcel class to handle each parcel *Created ParcelManager class to handle the Parcel Object *For now, by default it is assigned to a fake avatar key and set for sale to L$0 | |||||
2007-05-31 | (no commit message) | MW | 1 | -2/+3 | |
2007-05-30 | trying to get login to work | MW | 1 | -4/+4 | |
2007-05-29 | Now We need to test to see if we can login | MW | 1 | -4/+4 | |
2007-05-29 | number of changes | MW | 1 | -11/+11 | |
2007-05-27 | Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵ | MW | 1 | -71/+26 | |
just missing backend comms and working Avatar/primitives classes. | |||||
2007-05-26 | Die WebFrontEnd, Die Grid class! | MW | 1 | -115/+3 | |
2007-05-25 | First part of border crossing fix. | MW | 1 | -10/+20 | |
2007-05-24 | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 1 | -0/+0 | |
2007-05-24 | Some more code refactoring, plus a restructuring of the directories so that ↵ | MW | 1 | -2/+1 | |
the Grid servers can be a separate solution to the region server. | |||||
2007-05-22 | More refactoring. | MW | 1 | -6/+4 | |
2007-05-21 | More work on adding Events to ClientView (and registering to handle those ↵ | MW | 1 | -0/+21 | |
events in Avatar and World) | |||||
2007-05-21 | Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵ | MW | 1 | -272/+31 | |
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me. | |||||
2007-05-20 | Didn't want to get left behind in the number of commits, and hey it says ↵ | MW | 1 | -1/+0 | |
there are some differences between my local copy and svn, so why not commit? | |||||
2007-05-19 | Border crossing back to mostly working, still seems a problem in that you ↵ | MW | 1 | -2/+6 | |
need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) | |||||
2007-05-17 | Hopefully everything is working again | MW | 1 | -4/+4 | |
2007-05-17 | Attempt 2 | MW | 1 | -2/+2 | |
2007-05-17 | Attempt to fix trunk which someone broke <looks innocent> | MW | 1 | -1/+3 | |
2007-05-16 | a bit more refactoring | MW | 1 | -0/+2 | |
2007-05-16 | Quite big change to how Sessions/circuits are Authenticated. Seems to work ↵ | MW | 1 | -3/+3 | |
okay but needs a lot more testing. | |||||
2007-05-16 | Yet more cleanup/refactoring | MW | 1 | -20/+32 | |
2007-05-16 | More refactoring. | MW | 1 | -421/+35 | |
Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon) | |||||
2007-05-15 | made QueItem a nested class in SimClient. | MW | 1 | -0/+10 | |
2007-05-15 | Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it) | MW | 1 | -137/+1 | |
2007-05-15 | Turned SimClient into a partial class (and added SimClient(Grid), so that ↵ | MW | 1 | -123/+1 | |
grid mode specific code can be kept separate) Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml) | |||||
2007-05-15 | updated Build/project files to include the new projects and new files. | MW | 1 | -2/+8 | |
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour). | |||||
2007-05-15 | added processing for TeleportLocationRequest and TeleportLandmarkRequest. ↵ | morphw | 1 | -1/+80 | |
Local teleports implemented, inter-region teleports left to do. | |||||
2007-05-14 | moved the EnableNeighbours code to after the client has completed the move ↵ | MW | 1 | -0/+41 | |
to the region | |||||
2007-05-13 | Changed to slightly better textures for the map: a blue one for the sea and ↵ | MW | 1 | -1/+1 | |
one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island. | |||||
2007-05-13 | Added very basic support for maps (likely to only work in sandbox mode due ↵ | MW | 1 | -2/+33 | |
to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing) | |||||
2007-05-12 | 93 warnings in the compiler, 93 warnings appear, you fix one up, create two ↵ | Adam Frisby | 1 | -14/+14 | |
more, 94 warnings in the compiler... |