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path: root/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs (unfollow)
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2007-06-21Fixed problem of not being able to move out of the first 3X3 block of ↵MW1-2/+2
regions. (Code Needs cleaning up).
2007-06-20Protip: don't commit when you have debug in ClientView set to true. MW1-4/+4
2007-06-20* Replaced old logging mechanism with new shiny logging mechanismAdam Frisby1-1/+1
* Console, I bid thee farewall. Use "Log" now where console used to exist.
2007-06-17Each Region will now generate a texture image of their terrain and this will ↵MW1-3/+1
be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17Very Preliminary local teleporting added (currently only can teleport ↵MW1-0/+2
within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-14Deleted IGridServer interface (and classes implementing that).MW1-0/+2
2007-06-14Fixed the bug that makes a region use its water height as its name (in ↵MW1-29/+3
regionhandshake), which lead to most regions being called "20". (applied fix to sugilite) Rearranged some of the methods in ClientView.API.
2007-06-12(no commit message)MW1-0/+0
2007-06-12Deleted ClientView.Grid.cs (Unused).MW1-0/+29
Added one or two new helper functions to ClientView.
2007-06-12More rearranging.MW1-0/+0
2007-06-11*Added and updated copyright headers on all files in both OpenSim and OGSmingchen1-0/+27
2007-06-10Prim creation working.MW1-6/+15
2007-06-07*Cleaned up namespaces, filenames, etc in OpenSim.RegionServermingchen1-196/+0
NOTES: *ClientView is now in the namespace OpenSim.RegionServer.Client *Scripting is now in the namespace OpenSim.RegionServer.scripting *Other various cleaning
2007-06-05* Added proper copyright notices to everything (1/3)Adam Frisby1-0/+27
2007-06-05* Removed MainConsole.Instance.WriteLine completelyAdam Frisby1-1/+2
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
2007-06-05* Removing dead commentsAdam Frisby1-3/+0
2007-05-30We have successful login! MW1-1/+1
2007-05-30* Raised "MTU" factor in world map handlingAdam Frisby1-13/+13
* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30* Switched from ASCII encoding to llRetardedEncoding.Adam Frisby1-1/+1
2007-05-30* World map! Yay!Adam Frisby1-1/+3
* Using ASCII encoding for text not UTF8 encoding (causes the client to burp) * Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30* Bugfixes. Still not appearing correctly however.Adam Frisby1-3/+3
2007-05-30* May have fixed issues with the world map.Adam Frisby1-21/+27
2007-05-27Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW1-12/+6
just missing backend comms and working Avatar/primitives classes.
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-24/+3
the Grid servers can be a separate solution to the region server.
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-5/+5
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-20Add method to process for MapBlockRequest packetsmorphw1-4/+25
2007-05-16Yet more cleanup/refactoringMW1-0/+7
2007-05-16More refactoring.MW1-1/+1
Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon)
2007-05-16started to refactor startup code and to move udp server code out to its own ↵MW1-0/+0
class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-15Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)MW1-0/+156