Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2007-07-11 | * Wiping trunk in prep for Sugilite | Adam Frisby | 1 | -572/+0 | |
2007-06-12 | Deleted old AssetCache.cs file. | MW | 1 | -43/+0 | |
2007-06-12 | Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches. | MW | 1 | -577/+1 | |
2007-06-12 | Created OpenSim.Caches project and moved the assetcache to that. | MW | 1 | -1/+2 | |
2007-06-11 | *Added and updated copyright headers on all files in both OpenSim and OGS | mingchen | 1 | -4/+5 | |
2007-06-07 | *Cleaned up namespaces, filenames, etc in OpenSim.RegionServer | mingchen | 1 | -2/+2 | |
NOTES: *ClientView is now in the namespace OpenSim.RegionServer.Client *Scripting is now in the namespace OpenSim.RegionServer.scripting *Other various cleaning | |||||
2007-06-05 | * Added proper copyright notices to everything (1/3) | Adam Frisby | 1 | -4/+5 | |
2007-06-05 | * Removed MainConsole.Instance.WriteLine completely | Adam Frisby | 1 | -2/+3 | |
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely. | |||||
2007-06-05 | * Removing dead comments | Adam Frisby | 1 | -4/+0 | |
2007-05-27 | Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵ | MW | 1 | -0/+43 | |
just missing backend comms and working Avatar/primitives classes. | |||||
2007-05-24 | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 1 | -0/+0 | |
2007-05-24 | Some more code refactoring, plus a restructuring of the directories so that ↵ | MW | 1 | -0/+0 | |
the Grid servers can be a separate solution to the region server. | |||||
2007-05-21 | Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵ | MW | 1 | -3/+3 | |
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me. | |||||
2007-05-15 | Worked on Asset server, asset downloads (from server to sim) now work. | MW | 1 | -1/+1 | |
Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix. | |||||
2007-04-25 | Small clean up of files and directories | MW | 1 | -1/+1 | |
2007-04-03 | Temporary fix for the object taking bug | MW | 1 | -3/+0 | |
2007-03-30 | Removed a few comments sent to the console | MW | 1 | -4/+1 | |
2007-03-30 | Should now be able to create and edit Notecards | MW | 1 | -0/+3 | |
2007-03-28 | RIP OpenSimRoot. (removed) | MW | 1 | -1/+5 | |
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch. | |||||
2007-03-25 | Hopefully fixed the texture uploading and the crashing when a prim with a ↵ | MW | 1 | -6/+12 | |
uploaded texture on it is moved. | |||||
2007-03-25 | You want large textures, you shall have! - Xfer system now working for large ↵ | MW | 1 | -47/+32 | |
asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs | |||||
2007-03-23 | Fixed it so that a Avatar update shouldn't be sent every frame and none ↵ | MW | 1 | -8/+1 | |
should be sent when not moving. Fixed the problem with sometimes Avatar Animations being updated every frame. New Asset uploads should now appear in the inventory all the time. Moved Animation names/ LLUUIDs to their own class (AvatarAnimations) | |||||
2007-03-22 | brought zircon branch into trunk | gareth | 1 | -0/+589 | |