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* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-2013-75/+80
| | | | | | Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-204-28/+28
| | | | | * Console, I bid thee farewall. Use "Log" now where console used to exist.
* * Removed ClientThreads from avatarlbsa712007-06-208-20/+24
| | | | | | | | | * Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute * Added avatar handling to SimpleApp, still don't have any avatar out on the playing field * Removed some warnings * Went from IWorld to Scene *
* Made a base class from the Grid mode UserServer.UserManager and included ↵MW2007-06-191-1/+1
| | | | | | | | that in the OpenSim solution. Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O). Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
* Fixed the flashing when crossing a border.MW2007-06-182-11/+20
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* Fixed inverted map texture problem.MW2007-06-171-2/+23
| | | | | Added(from trunk) the loading of terrain files defined in the region.xml files.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-173-20/+13
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* * Added the two Sample Apps to the solutionlbsa712007-06-171-1/+1
| | | | | | | * Made them build * They don't work though, gotta have a look see at that later. * ignored a shitload of bins
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-176-83/+187
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* Some Rearranging of CommsManager.MW2007-06-161-3/+3
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* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵MW2007-06-154-22/+148
| | | | have any backend ogs communication support yet so everything is Sandbox mode only )
* Preliminary movement added to sugilite, forwards walking only and no animations.MW2007-06-153-36/+101
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* and some moreMW2007-06-158-1282/+16
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* some more rearrangingMW2007-06-156-0/+1266
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* trying to clean up the namespaces.MW2007-06-1418-45/+2961
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* trying to clean up the namespaces.MW2007-06-1419-2962/+50
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* * Applied Prebuild fixes to Sugilitelbsa712007-06-142-22/+22
| | | | | | * Rebuilt project files * ignored some bins
* Commented out the Scene.Backup method for now as there isn't really anything ↵MW2007-06-141-0/+4
| | | | | | | to Backup yet and it might be the cause of a memory leak. Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
* Fixed the bug that makes a region use its water height as its name (in ↵MW2007-06-142-20/+24
| | | | | | | regionhandshake), which lead to most regions being called "20". (applied fix to sugilite) Rearranged some of the methods in ClientView.API.
* (no commit message)MW2007-06-124-5/+4
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* Renamed World class to Scene classMW2007-06-1213-52/+52
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* Renamed OpenSim.Region/World folder to Scene (classes renaming will follow)MW2007-06-1218-43/+31
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* some more rearranging. MW2007-06-123-0/+0
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* (no commit message)MW2007-06-126-179/+32
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* Work on Primitive class.MW2007-06-123-7/+22
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* did I say I was doing some rearranging? MW2007-06-123-29/+32
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* Some rearranging of folders in OpenSim.RegionMW2007-06-128-17/+17
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* Some Work on the Primitive classMW2007-06-124-59/+84
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* *Removed missing file in csprojmingchen2007-06-113-79/+0
| | | | | *Removed Avatar.Client.cs (unused)
* *Removed SimProfileBase from OpenSim (Unused/Depreciated)mingchen2007-06-112-7/+7
| | | | | *Updated prebuild.xml
* *Removed OSVector3 and replaced with libsecondlife.LLVector3mingchen2007-06-111-2/+2
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* *Added and updated copyright headers on all files in both OpenSim and OGSmingchen2007-06-1119-0/+514
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* A few small changes and hopefully fixed the nant build problem ↵MW2007-06-112-1/+22
| | | | (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
* Added AttachObject method to IClientAPI.MW2007-06-111-0/+9
| | | | | Added RequestAvatar(LLUUID avatarID) method to world.
* Added InterSimComms (Likely to be renamed) to the commsManager and moved the ↵MW2007-06-101-3/+3
| | | | InformClientOfNeighbours method into that.
* Added SandBoxManager which in sandbox mode, acts as the backend server for ↵MW2007-06-102-5/+2
| | | | the CommsManager interfaces (commsManager.gridServer etc).
* Added a Couple of summary commentsMW2007-06-101-3/+87
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* Prim creation working.MW2007-06-103-92/+82
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* Another bug fixMW2007-06-101-1/+1
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* a few bug fixesMW2007-06-101-68/+1
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* Deleted OpenSim.World project files.MW2007-06-102-275/+0
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* More rearranging.MW2007-06-1021-0/+275
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* part two of the folder renaming fix.MW2007-06-1023-0/+4014