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path: root/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs (follow)
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* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-171-1/+1
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-171-4/+33
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* Some Rearranging of CommsManager.MW2007-06-161-0/+179