Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | server->script event path almost ready for remote scriptengine (translation ↵ | Tedd Hansen | 2007-12-30 | 2 | -0/+52 | |
| | | | | table between local script ID and remote script ID missing) | |||||
* | Remove now dead code | Justin Clarke Casey | 2007-12-28 | 1 | -44/+0 | |
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* | Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main | Justin Clarke Casey | 2007-12-28 | 1 | -24/+12 | |
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* | Move inventory contents configuration files to bin/inventory folder | Justin Clarke Casey | 2007-12-28 | 1 | -3/+3 | |
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* | * Optimized usings | lbsa71 | 2007-12-27 | 16 | -137/+142 | |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | |||||
* | Clean up the region initialization GridServer messages a bit. | Charles Krinke | 2007-12-23 | 1 | -6/+8 | |
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* | Simplify GridServer mainmap log messages. | Charles Krinke | 2007-12-23 | 1 | -5/+6 | |
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* | Remove a now unnecessary bit of inventory log verbosity | Justin Clarke Casey | 2007-12-22 | 1 | -1/+2 | |
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* | * Fixed UserServer crash when it's passed 00000000000000000000000000 as the ↵ | Teravus Ovares | 2007-12-21 | 1 | -3/+28 | |
| | | | | | | | UUID. * It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name. | |||||
* | Comment out "METHOD BY UUID CALLED" WriteLine as it is | Charles Krinke | 2007-12-20 | 1 | -1/+2 | |
| | | | | | obscuring the UserServer console for now. | |||||
* | * Added a configuration parameter on the Grid Server to disallow forceful ↵ | Teravus Ovares | 2007-12-20 | 1 | -0/+2 | |
| | | | | | | | banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration. | |||||
* | Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵ | Jeff Ames | 2007-12-20 | 7 | -32/+32 | |
| | | | | Works with LibSL rev>1532 | |||||
* | * Removed redundant code in RestService.cs | Adam Frisby | 2007-12-18 | 1 | -8/+1 | |
| | | | | | | | | * Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored. * Removed unused variable m_newAvatar * Removed several unused try{}catch(Exception e){}'s. * Added null assignment in simpleapp to prevent warning. | |||||
* | More subtle message tuning of log messages. | Charles Krinke | 2007-12-16 | 1 | -1/+1 | |
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* | A bit more tuning of UserServer messages. | Charles Krinke | 2007-12-16 | 1 | -6/+8 | |
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* | Comment out an unneeded "Home Location" message. | Charles Krinke | 2007-12-16 | 1 | -1/+2 | |
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* | Improve UserServer login messages for logging. | Charles Krinke | 2007-12-16 | 1 | -4/+8 | |
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* | * Make inventory operations sync rather than async. This is to alleviate ↵ | Justin Clarke Casey | 2007-12-15 | 2 | -10/+40 | |
| | | | | | | | | | race conditions such as that in mantis #190 * Make inventory messages more verbose. Hopefully they aren't now too verbose * This may resolve some grid instability but it's likely there's much more out there. | |||||
* | Grid Inventory feature upgrade: renaming folders should now be correct, ↵ | Brian McBee | 2007-12-15 | 2 | -9/+54 | |
| | | | | | | | | subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode. | |||||
* | Added some extra debug console output to Inventory Server and region OGS1 ↵ | MW | 2007-12-14 | 1 | -0/+2 | |
| | | | | inventory requests. | |||||
* | * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵ | Teravus Ovares | 2007-12-14 | 4 | -15/+19 | |
| | | | | calls | |||||
* | Fix possible array indexing exception in inventory server | Jeff Ames | 2007-12-11 | 1 | -4/+2 | |
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* | added copyright notices | Jeff Ames | 2007-12-11 | 2 | -1/+57 | |
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* | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 2007-12-10 | 31 | -55/+55 | |
| | | | | notice of doom | |||||
* | This patch fixes mantis 105. Basically, it stops the index exception when | Sean Dague | 2007-12-08 | 1 | -7/+27 | |
| | | | | | | | | | no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM) | |||||
* | This small patch means that the inventoryserver for grid mode now | Sean Dague | 2007-12-07 | 1 | -6/+3 | |
| | | | | | | | | retrieves items in the agent's root inventory folder. From Justin Casey (IBM) | |||||
* | removed obsolete Verbose() function | Jeff Ames | 2007-12-06 | 2 | -141/+158 | |
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* | removed some duplicate hard-coded port numbers. changed ports to uint. | Jeff Ames | 2007-12-06 | 4 | -5/+5 | |
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* | Some refactoring of the RestObjectPoster (and related classes). | MW | 2007-12-05 | 2 | -3/+3 | |
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* | * Avatar picker works in grid mode now. | Teravus Ovares | 2007-12-04 | 2 | -0/+38 | |
| | | | | | | * To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'. | |||||
* | * Fixed a whole bunch of console messages. | Adam Frisby | 2007-12-04 | 4 | -22/+22 | |
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* | * Removed 12 compiler warnings. | Adam Frisby | 2007-12-04 | 1 | -1/+1 | |
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* | Some refactoring , mainly on Inventory code. | MW | 2007-12-02 | 2 | -3/+3 | |
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* | New Inventory folder should now be stored to the inventory server/database. ↵ | MW | 2007-12-02 | 1 | -0/+1 | |
| | | | | This also seems to fix the problem of Body parts not being persisted properly. | |||||
* | On login, if a set of inventory folders doesn't exist for the user then a ↵ | MW | 2007-12-01 | 2 | -1/+10 | |
| | | | | new set is created in the inventory database. Most likely still better to use some other script to populate the inventory database instead of relaying on this. | |||||
* | Initial working Grid Inventory server. Only been tested on a very small ↵ | MW | 2007-12-01 | 4 | -5/+202 | |
| | | | | | | | grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml) | |||||
* | Fixed an event in the events chain in inter-region communications. | Teravus Ovares | 2007-11-27 | 1 | -0/+3 | |
| | | | | | As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode. | |||||
* | Added new configuration item to User Server: X and Y of region to send user ↵ | Brian McBee | 2007-11-25 | 1 | -61/+124 | |
| | | | | to if their logon region is down. Known good region, sort of. | |||||
* | Turned on more verbosity to try to debug assetserver failures | Brian McBee | 2007-11-20 | 1 | -2/+2 | |
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* | Additional debugging output to see for what coordinates is the worldmap | Dalien Talbot | 2007-11-18 | 1 | -1/+2 | |
| | | | | | | requested (crash is gone, but tons of worldmap requests) | |||||
* | converted hard-coded chat type values to ChatTypeEnum | Jeff Ames | 2007-11-08 | 3 | -9/+7 | |
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* | add a IAssetProvider.CommitAssets() call to the grid asset server, when a ↵ | MW | 2007-11-04 | 1 | -0/+1 | |
| | | | | asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file. | |||||
* | *Master Avatar can be specified by a previous UUID in either grid mode or ↵ | mingchen | 2007-11-03 | 1 | -0/+5 | |
| | | | | standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. | |||||
* | debug tracing for asset server hangs | Sean Dague | 2007-11-01 | 1 | -1/+4 | |
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* | fixed filenames in log messages | Jeff Ames | 2007-10-31 | 2 | -8/+8 | |
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* | Step one on the long march towards grid based inventory. Introduction of an ↵ | Tleiades Hax | 2007-10-30 | 2 | -59/+166 | |
| | | | | InevntoryServer | |||||
* | * Optimized usings | lbsa71 | 2007-10-30 | 46 | -1826/+4505 | |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | |||||
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 2007-10-29 | 10 | -19/+19 | |
| | | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | |||||
* | normalized line endings | Jeff Ames | 2007-10-29 | 1 | -109/+109 | |
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* | * Added prototypical AvatarFactory module interface to load avatar parameters | lbsa71 | 2007-10-26 | 1 | -7/+1 | |
| | | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to |