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* mass update of urls in source code to new websiteSean Dague2007-09-1013-13/+13
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* Added a Debug method to the Console/log class that has the Conditional ↵MW2007-08-311-2/+2
| | | | | | | attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives]. A few other minor changes.
* Deleted a few old files that are no longer used.MW2007-08-273-234/+0
| | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
* Sqlite datastore should now save the textures and extraparams data (used by ↵MW2007-08-191-1/+1
| | | | | | | | | | | | | sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think). Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups). Some preliminary work on task inventory (ie object's/prim's inventory). Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). Added a few more method to IClientAPI. Sure there is something I'm forgeting.
* Temporary fix for the region crossing crash, Although we need to start to ↵MW2007-08-151-1/+118
| | | | change and improve how we handle caps.
* oops , guess I should include the new files next time MW2007-08-131-0/+80
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* Separated Login Service from usermanager, which helps to clean up the code a ↵MW2007-08-132-57/+5
| | | | bit and also should help to integrate the inventory server (when it is wrote/finished).
* * Checked in new tweaked Prebuild.exelbsa712007-08-081-40/+0
| | | | | * Ignored binaries
* Grid/GridServer/GridManager.csBrian McBee2007-08-081-9/+16
| | | | | Fixed GridManager.cs so that it properly updates the database if you change some parameters in your region (X and Y, region name, etc). It still keys on the region uuid.
* Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2007-08-033-7/+24
| | | | configdir, datadir.
* Commit 1/2Adam Frisby2007-07-291-2/+2
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* * More console related changes.Adam Frisby2007-07-241-1/+1
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* * Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby2007-07-242-2/+0
| | | | projects combined, all 'never used' things)
* Re-added the ability to set the database provider (dll) in the config file ↵MW2007-07-212-2/+2
| | | | for the userserver and gridserver.
* * Assortment of Console changes - console messages are now grouped into ↵Adam Frisby2007-07-202-15/+15
| | | | modules (eg "client", "grid", "terrain", "storage", etc)
* *Moved XmlConfiguration to its own projectmingchen2007-07-193-32/+4
| | | | | | *Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
* * Removed yet more compiler warningsAdam Frisby2007-07-192-2/+0
| | | | | * Dropped old ILocalStorage storage engines.
* * Removing more compiler warnings.Adam Frisby2007-07-191-4/+4
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* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-183-76/+8
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* * Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby2007-07-181-1/+1
| | | | methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
* * Applying babblefrog's DNS patches from issue #188Adam Frisby2007-07-172-5/+7
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* * In ur trunk adding ur assets.Adam Frisby2007-07-161-0/+11
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* changed to native line ending encodingSean Dague2007-07-1618-2811/+2811
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* * fixed locations both set to y (thanks to babblefro)lbsa712007-07-151-1/+1
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* * Excelsior!Adam Frisby2007-07-142-0/+12
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* * Upgraded MySQL Connector to support 1222 changes.Adam Frisby2007-07-141-1/+1
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* * Fixed bug reported by xyzo - region assets are now stored in ↵Adam Frisby2007-07-131-2/+2
| | | | "regionassets.yap", asset server assets are now in "gridassets.yap"
* rename file to not have spaces in itSean Dague2007-07-131-0/+0
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* * OGS project is now back down to zero warnings.Adam Frisby2007-07-131-0/+1
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* preliminary inter region communications (between regions in different ↵MW2007-07-101-1/+5
| | | | | | | | instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-102-5/+14
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-0812-980/+0
| | | | should make sure the wiki is updated.
* (no commit message)lbsa712007-07-084-14/+10
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* * Updating prebuildAdam Frisby2007-07-082-3/+3
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* * Fixed reservation handling for existing region authkey situations. ↵Adam Frisby2007-07-081-7/+1
| | | | Reservation key now overrides old sim key, however if reservation not found, sim key is used instead.
* *Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2007-07-063-4/+5
| | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-055-14/+49
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-046-195/+136
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* Grid Servers:Adam Frisby2007-07-041-7/+9
| | | | | | | | | * Sugilite grid server now works with older regions properly (using it on deepgrid for testing) * Sugilite user server still broken with sugilite region server * Reduced the number of compiler warnings to zero Region Servers: * Added debug information to OGS1 Comms to help debug user server connectivity issues.
* *Fixed storage issue as noted in last commit of the OGS1 GridServermingchen2007-07-033-8/+9
| | | | | *Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-033-11/+25
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵mingchen2007-07-032-66/+113
| | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1)
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-0315-143/+90
| | | | | * added some licensing info
* *OGS1 Key2Name/Name2Key worksmingchen2007-07-022-1/+2
| | | | | *OGS1 doesnt crash on startup anymore
* * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-021-1/+1
| | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-22/+15
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-016-10/+10
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* * Project files fixed for OGS.Adam Frisby2007-07-011-15/+22
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* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-3/+3
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* * just making sure build files are latestlbsa712007-06-296-17/+17
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